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Warhammer 40,000/Tactics/Kill Team(8E) Xenos
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===T'au Tactics=== *'''[Core] Uplinked Markerlights (2CP):''' If an enemy unit gets hit with a markerlight, you stack D3+1 markerlight counters on them instead of just 1. *'''[Core] Breach and Clear (1CP):''' If a Fire Warrior Breacher shoots at an obscured enemy unit, re-roll failed wound rolls against that unit until the end of the shooting phase. *'''[Core] Recon Sweep (1CP):''' Pick a Pathfinder to move 2D6β in the shooting phase instead of shooting. *'''[Core] Stimulant Injector (1CP):''' If a unit (no drones) loses a wound, roll a d6 for that wound and all wounds after that in this phase. On a 5+ that wound is not lost. *'''[Starpulse/Annual] The Baited Trap (2CP):''' Use when charged. Model hits his Overwatch shots on a 4+ instead of a 6+, for the remainder of the phase. *'''[Starpulse/Annual] Tandem Hunting Pattern (2CP):''' Two Readied models within 4" of each other may both fire during the Ready Fire! step, before any other player may choose a model to shoot! *'''[Starpulse/Annual] Multi-Spectrum Sensor Suite (1CP):''' Use when shooting with a model. Enemy target gains no benefit for being obscured. (Mimics Recon Drone Ability) *'''[Starpulse/Annual] Inheritors of the Galaxy (1CP):''' During the Moral Phase, if you are standing inside a defense line (wall of martyrs terrain) You may subtract 1 from Nerve Tests. 1 CP covers every qualifying model in the Morale Phase. This is also labeled a Sector Imperialis Tactic. *'''[Starpulse/Elites] Neuroweb System Jammer (1CP):''' Pick an enemy model within 12" That model must subtract 1 from 'to hit' rolls made during the shooting phase. *'''[Starpulse/Elites] Focused Fire (1CP):''' After inflicting an unsaved wound, for the rest of the phase you can add 1 to wound rolls for models that target the same enemy and are within 2" of the model that inflicted the original wound. *'''[Starpulse/Elites] Support Turret Replacement (2CP):''' Respawn your DS8 Tactical Support Turret, if it has been removed from the battlefield. Has to be placed 2" of its original owner. *'''[Elites] Manta Strike (Reserve) (1CP):''' At the end of the movement phase, choose up to three models that are any combination of Battlesuits that are not Infantry but can Fly, MV1 Gun Drones, Mv4 Shield Drones, or MV7 Marker Drones that were set up in Reserve and put them anywhere on the battlefield 5" away from any enemy models *'''[Elites] Stealthy Hunters (Reserve) (1CP):''' At the beginning of the first battle round, choose up to three Kroot Carnivores that were set up in Reserve and place them anywhere on the battlefield that is more than 9" away from any enemy deployment zones *'''[Elites] Stealth Fields (Reserve) (1CP):''' At the beginning of the first battle round, choose up to three XV25 stealth battlesuits that were set up in reserve and place them anywhere on the battlefield that is more than 9" away from any enemy deployment zones *'''[Annual] Prudent Retreat (1CP):''' Use this Tactic after a model from your kill team has fired Overwatch. The model Retreats (even if it has already moved in this phase)
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