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===WB Special Rules=== *'''Cult Ambush:''' A vast difference compared to the classic version. Here, this lets your activated operatives switch orders from Conceal to Engage on your first turn and re-roll attack dice results of one number (i.e. you 'could' re-roll 1s to hit, but you could also re-roll 2s if that's what you have more of). *'''Preternatural Assassin:''' What makes the {{W40kKeyword|Cult Agent}} operatives the super-badasses. They get a 4++ save but can't take wargear. In addition, they can either take an additional save from cover, or turn a save from cover into a critical save to foil crits.
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