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====Orks==== * Plot: Kaptin' Bludflagg's Kill Krooza is shot down into Typhon, presumably by those poncy Eldar gits. After killing off the entire Alaitoc warhost on Typhon under the impression that they shot down his krooza, he is later contacted and hired by Inquisitor Adrastia to hunt down and kill Azariah Kyras in exchange for an arranged battle with 3 Imperial Regiments on a battleground of his choice. The deal got botched after Kaptin Bludflagg also wanted Adrastia's flashy hat, which she denied in giving. Kaptin Bludflagg only decides to stomp Kyras good after Adrastia told him that she shot down his Krooza, sending him into a quest for revenge, fightin', lootin', winnin', and hats. Apparently he thinks he has to go through Kyras to get her hat and that fight she promised him. Tl:dr Orks do whatever they want, as usual. * '''Kaptin Bluddflag''' - The Ork warboss leading the Waaagh on Aurelia, awesome with a capital A since he's wearing a god damned pirate hat with a bionic eyepatch. Sadly, he isn't Gorgutz, so many a veteran Dawn of War fan were disappointed upon hearing the news. Has a large interest in [[Hats]]. Does a whole belligerent sexual tension routine with Adrastia, despite being an asexual animate fungus. Alas, he is a far less capable melee combatant than Eliphas (though he has more health than Eliphas by a large margin and can actually support his army). However, he will always be superior due to being funnier and the mere fact he's a motherfucking pirate, which trumps Chaos Lords in Terminator armor any day. His WAAAGH! ability is pure awesome sauce, eventually making the boyz immune to suppression and buffing damage, healing, completely refilling energy (including Bluddflagg's, so effectively WAAAGH! becomes a free power), reinforcing all the ork squads near him (thus eliminating the need to go back to reinforcement points), repairing damaged vehicles and reviving incapacitated heroes, and summoning additional temporary (and free) ork squads. And the damage bonuses become stronger as more orks are under its effects, meaning that if you fill up your squad cap with orks, Bluddflagg will allow you to rape everything in seconds. WAAAGH! also recharges very quickly. He talks quite a lot, and apparently he can outsmack Daemon Prince DOM-Kyras. Watching him go toe to toe with a Godzilla sized Daemon Prince, then knocking his head off with a rock, is awesome. He hijacks an entire Tyranid, Ork, and Daemon infested Spacehulk, The Judgement of Carrion, which is totally and absolutely badass. I mean he manages to get a ten thousand something year old floating pile of fused together space junk fully operational in spite of the fact that there is like an entire Hive Fleet's worth of Tyranids in it. He's an ork who can read, write, do basic calculus, and outsmart a Space Marine Chapter Master, which easily makes him basically the ork equivalent of Einstein mixed with Shakespeare. He's voiced by Patrick Seitz, who also voices [[Abaddon|Abaddon]]. * '''Mister Nailbrain''' - Mekboy and Kaptin Bluddflagg’s First Mate. "I'll SET ME GITFINDA TA PANSY BOSS!" Once you level him up to the point where he no longer has setup times for deffguns, he becomes very, very useful; after this point you'll handily outdamage the big shoota, so Nailbrain becomes an invaluable suppressing fire provider. His Fighting Juice is very, very handy since it heals your orks, revives incapacitated squad leaders, and improves their combat ability; use it to supplement Bluddflagg's WAAAGH! ability. His Stikkbombs, like all Grenade powers, stop being that good for garrison clearing midway through the game since even Heretics and Guardsmen will be able to take multiple stikkbombs to clear out, give them to spookums who can do so much more with them. However, give him the ability to passive heal vehicles, and the ability that makes vehicles come back from the dead and quite quickly lulz ensue as you go over the Population capacity, make your vehicles be nigh on unkillable and extremely strong, then use a combination of Kans and Tanks with the speed boost ablility, you can also have his passive heal and vehicle revive if you chose his honor squad-A vehicle, quickly this Deff dread can turn into a walking rape machine that costs nothing and doesn't count towards population. He talks the second most out of the Orks, he has almost as many lines as Bluddflagg. Capable of teleporting around wiping out whole masses of infantry with a damaging aura and silly as fuck damaging AoEs without ever actually firing his weapon once if you spec him up right. * '''Spookums''' - The Kaptin’s Kommando Nob. Doesn't say much, but tends to be funny as shit. His starting shotgun is rather useless since you have to piss around with optimum range bullshit (stand more than a few feet away and you'll take forever to kill even basic infantry, stand too close and you'll be in melee, and even if you can get it right heavy infantry laugh at shotguns which is bad since you'll have to kill a lot of Chaos and renegade space marines) and the Big Shoota is just backup for the Deffgun, but he really starts to shine when you can give him a rokkit launcher. The Rokkit launcher does have some of the optimum range bullshit that the melta and shotguns have, but you can do maximum damage from a reasonable distance which is enough to blow up most every vehicle in two or three shots with frontal armor hits and it reloads really fast (way faster than the missile launcher). The Rokkit launcher is also great for building clearing with either rokkit barrages or normal shots (both of which work by simply blowing up the building). Also, one of his abilities essentially has him open a portal to the infinite grenades dimension, and combining this with his zipline means he can absolutely devastate blobbed enemy forces. When you level his offensive tree he randomly tosses around grenades with an amazingly high percentage of his attacks, which amazingly lets him out damage *Neroth* with just stikkbomms, with smoke grenades he throws cover everywhere, trolling shooty foes, with blind bomms he makes the enemy unable to do anything but stare with a stupid look on their face before they get torn a new asshole, Burnabomms turn everything to ash, and he can have two or even three at once, and he tosses out clusters of both! The actual tossing power when leveled hurls a dozen grenades, some of which explode on impact which is an excellent way to troll blobs and cover camping pansies. Oh and his grenades don't hurt your boyz, feel free to charge away! His zipline not only lets him hop across the map and rip apart infantry, but also revives any fallen heroes. And the cherry on top? He can do all this invisibly, is decently tough, and not half bad in melee. There's a rokkit launcha that launches nine rockets that each have much greater AoE than normal letting him reduce infantry to paste with ease; you want this. He's easily the best ranged hero in terms of straight-up damage. Neroth, Kain, Tarkus, Eldar kitted out for dakka, Merrick, Castor, Nailbrain, Cyrus, Dakka Martellus, ranged Hive lord, none of them even come close. Him showing up will turn the battlefield into a Michael Bay movie. He is voiced by [http://en.wikipedia.org/wiki/Robin_Atkin_Downes the guy who is also Medic and Master Miller] * '''Brikkfist''' - A Storm Nob that has joined with the Freebooters. No other character in the entire WH40K universe has a name as awesome as his. He is fucking amazing, with the hammer he can hurt just about everything, he'll be able to automatically cause suppression by just being there, and disembowel followed by stab will kill pretty much any infantry unit that is not a boss. Also, fully upgrading his jump abilities causes him to explode on takeoff and landing, fly completely off the screen, and generally be hilarious walking artillery. Even so, he's still outclassed by Kain, who is Eliphas' mute slave, in terms of damage and staying power. With a Tankbusta bomb he'll also be able to rapidly put a hurting on any vehicle, allowing you to finish them off much more easily. He talks quite a bit, but far less than Nailbrain or Bluddflagg. He is an appreciator of really great punches/smacks, saying "Now dat was a propa smak" after seeing Daemon Prince Kyras double hammer fist Captain Angelos, to which Bluddflagg replies "Aye, the second 'ardest y'es gonna see today if ya don't keep movin'." He can get traits that heal him in melee and an axe that also heals him in melee, suppresses people by just being there, taunts enemies into attacking him even after he explodes in their midst, and then rip out their guts before gibbing one poor fool. He and Bluddflagg can use a hilarious choppa that randomly teleports enemies, sometimes causing them to explode and sometimes replacing them with bloodletters, gaunts, and rippers, turning high end melee enemies like assault terminators into a bad joke. Awesome. Oh, and he wants to ride a [[Exterminatus|cyclonic torpedo.]]
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