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==5e== Draconians finally returned to [[Dungeons & Dragons 5th Edition]] in ''Fizban's Treasury of Dragons''. However, they have reverted to being a monster-only race, with WotC stating that they felt the race just wasn't mechanically suited for being playable and instead players should just refluff [[Dragonborn]]. Which, okay, it does have some legit grounds, since the iconic Death Throes trait isn't really player-compatible, but at the same time, few are inclined to cut WotC a lot of slack since it just seems like yet more laziness. 5e shook up draconian lore even more than 4e had done, dropping the base and noble draconian split and trying to cross-promote the new [[Gem Dragon]]s by instead breaking draconians up into 5 archetypal breeds, each of which is associated with one [[Metallic Dragon]], one [[Chromatic Dragon]], and one [[Gem Dragon]]. They maintain their death throes but were still homogenized to be similar to the base draconian but not tired specifically a single dragon type, drop the added breath weapon from 3e, and are not refer to their classic names except for what the base originals were called on [[Krynn]] because [[Dragonlance]]. '''Dreadnoughts''' are crafted from Silver Dragon, Blue Dragon, or Sapphire Dragon stock. Loosely corresponding to the Sivak, they are the most martial-minded of the draconians, and have the ability to shapeshift into the forms of their most recent kill. '''Foot Soldiers''' are created from Brass Dragon, White Dragon, and Crystal Dragon eggs and have replaced the Baaz as the weak but numerous grunt strain. They only have a 1/2 Challenge Rating, but they explode in a burst of petrification when killed, which makes them a ''lot'' more dangerous than you'd think (to themselves and others). '''Infiltrators''' are wrought from the eggs of Copper Dragons, Black Dragons, and Topaz Dragons. As the name suggests, they're the stealth operatives and commandos of their kind, wielding poisoned weapons, spewing acid at anyone they don't like, and dissolving into pools of corrosive acid when slain. '''Mages''' are the magic-focused troopers, and are fashioned from Bronze Dragon, Green Dragon, and Emerald Dragon eggs. They seem to have their roots in the Bozak. '''Masterminds''' are the most powerful of all the draconians, and are created from the most powerful dragon breeds; Gold Dragons, Red Dragons, and Amethyst Dragons. Based on Auraks, they are wingless and thus flightless, but also powerful intuitive spellcasters and natural strategists. The 5e Draconians were printed again in ''Dragonlance: Shadow of the Dragon Queen'' with their original names and some revisions to their stats. '''Baaz''' is unchanged except for gaining the Draconic Devotion trait all Dragon army soldiers have. '''Bozak''' shoots lighting instead of necrotic bolts and add Web to thier spells (its because they look like a gladiator in the art isn it). '''Kapak''' is proficient in deception and adds 10 feet to climb speed. '''Sivak''' no longer explodes but instead crumbles, living behind a screaming specter image of the person that killed it, frightening all the nearby foes it had in life. its shape stealing powers are also more its original, explicitly stating its a visual and tactile illusion rather than a polymorph. '''Aurak''' radiates a commanding presence that stifles other Draconians from being charmed or frightened and trades the shield spell for dominant person. Additionally the '''Traag''' makes a return in the [[D&D Beyond]] supplement ''Monstrous Compendium Volume Two: Dragonlance Creatures''. no mention of them being lazy or cowardly, just [[Slaughterbrute|engines of uncontrollable violence]]. They are now the large size but have greater strength and slightly better intelligence than an [[ogre]], rampaging through victims when they set themselves on fire.
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