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===Medium Infantry=== *'''Agema Marksmen:''' The Agema are excellent long ranged shooters with high BS and MSV2. **'''Atalanta, Agema's NCO:''' Atalanta is the top marksman in the game. Thanks to her Spotbot(Tinbot E), Atalanta always has a +3MOD to BS attacks and WIP to Discover. This combined with MSV2 and her MULTI Sniper Rifle makes her a deadly sniper. She does not have any defensive measures like camo or ODD, so it's best to hide her during the reactive turn and use her as an active turn killer. Atalanta should only watch a firelane if absolutely necessary, but even if she's not looking, the opponent will not want to keep idle troops down her fire lane. **'''Teucer, Agema Warrant Officer:''' Teucer is more survivable than Atalanta thanks to NWI. He's an excellent sniper with BS14 with either a K1 Sniper Rifle or a Feuerbach both of which are ARM busting weapons. ***Keep the Free Agent skill in mind. *'''Thorakitai,''' They are the cheapest and most toolbox units available the the Steel Phalanx. The HSN3 update gave them a bunch of new toys like Feuerbach or HMG. Thorakitai are slower than the rest of the phalanx, but they make up in low cost and high ARM. There are 3 WIP13 Specialist options: Engineer with D-Charges, Forward Observer, and Paramedic. The FO and Paramedic have short ranged weapons, but with 360 Visors. **'''Nesaie Alke, Thorakitai Warrant Officer:''' Nesaie Alke is one of the best gunfighters in the army. She brings a BS13 Spitfire for a meager 25pts, and with 360 Visor nothing gets past her. Enomotarchos opens up the option of taking Thorakitai in a fireteam. This greatly reduces the the impact of their slow movement. **Remember, Thorakitai and Nesaie both have Frenzy. Putting them in a fireteam will cancel the effects of Impetuous. **'''Enomotarchos:''' Thorakitai fireteams are generally the cheapest options. Thanks to the HSN3 update, thank can now fulfill different Fireteam rolls: Offensive/ Defensive Fire Support and ITS Specialist. *'''Chandra Sergeant Thrasymedes:''' **'''Enomotarchos:''' Thrasymedes is the other Enomotarchos character for Thorakitai. He comes equiped with a Light Rocket Launcher, SMG, ODD, and has the Specialist Operative skill. He is more in cost but less in SWC than Nesaie. **'''Infiltration:''' The second option drops Enomotarchos, Rocket Launcher, and 3pts for Infiltration (probably to get closer to his lover, Lupe). This is the one and only infiltrating model in the sectorial. Deploying midfield helps take objectives and makes his SMG very relevant especially in Suppression Fire. ***BOTH options have Frenzy! *'''Patroclus:''' The HSN3 update gave Patroclus a huge boost. Read up on the update to Holoprojectors. **'''ODD:''' Multi Rifle or Spitfire, Patroclus's ODD profile is very demolishing. Holoprojector L3 cancels the Negative Feedback of both Holoprojector L1, L2, and ODD. Pat can impose a -9MOD (ODD and Surprise Shot) in firefights. With his 6-4MOV, he can easily bring his guns into good range, and he can provide Smoke Grenades further up the board. He's very expensive for a 1 wound model, but his special skills and equipment makes him a strong shock unit. Pat is also decent in close combat. **'''Duo (Achilles v2):''' Patroclus trades in ODD for Mimetism, and gains Duo with Achilles v2. This is a VERY expensive but devastating team. In the dynamic duo, Achilles's Frenzy is cancelled allowing him to benefit from partial cover and Patroclus provides extra Smoke support for the duo. Thanks to the new rules for fireteams in close combat, whatever this duo touches is as sure as dead. ***The idea of fielding 4 Achilles models seem like a cool idea, but it's just a gimmick because Holoprojector units must have a marker next to one of the models to indicate the use of the skill, so it won't hide Achilles. Also the use of Holoprojector L2 provides a Delay reaction while activating Achilles will not.
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