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===Elixicant=== [[File:Elixicant.PNG|180px|right|thumb|The meth-head with a [[bullshit|'doctorate degree'.]]]] The Elixicant is the closest thing the Dark Eldar get to a medical profession β gets in on the action by pumping arcane narcotics into bodies ill-suited to their effects, wracking lesser creatures with agony. Elixicant, due to being 'medics' (Medic being used in the ''loosest'' sense of the term), may find their future careers servicing the [[Haemonculus]] covens. Their deep insights over the biology of various creatures makes them a valid unit in a kill team. Although knowing Dark Eldar, their sense of 'healing' may involve [[/d/|whipping his/her's compatriots in the ass with a barbed whip.]] On the Kill-Team tabletop, Elixicants are the closest you'll get to a medic, stocked with all sorts of drugs but won't get the Medic keyword for better recoveries. Aside from their Splinter Rifle, they also have a super short-range Stim-Needler that's harmless but has Lethal 3+ to trigger Stun to rob enemies of attacks. Taking the Elixicant gives your entire army the option between hooking them up with Hypex (for +1"/triangle of movement for zooming) or Painbringer (for a 6+++ save), both of which can be quite helpful for the army and last for the entire game. That's not all, as they can use their syringes to give an ally within 3"/square dither a dose of a different drug or heal them for 1d3+1 wounds. They are classified as a Staunch and Marksman unit. {{Clear}}
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