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=====Prayers of Sigmar===== Used by the Warrior-Priests of Witch Hunter warbands and the Sigmarite Matriarchs of the [[Sisters of Sigmar]], the Prayers of Sigmar call upon holy powers from the godking of the empire. Due to their "clerical" nature, Prayers of Sigmar are unaffected by any spells, items or other effects that target magic. 1: The Hammer of Sigmar (Difficulty 7) For 1 turn, the caster gains +2 Strength and inflicts double damage in hand-to-hand combat. 2: Hearts of Steel (Difficulty 8) Any allied warriors within 8" of the caster become Immune to Fear and All Alone tests, and the whole Warband gains +1 on any Rout tests they have to make. This spell lasts until the caster is knocked down, stunned, or put out of action, and multiple castings don't stack. 3: Soulfire (Difficulty 9) All enemies within 4" of the caster suffer a Strength 3 hit (Strength 5 if Undead or Cult of the Possessed) that ignores armor saves. 4: Shield of Faith (Difficult 6) The caster becomes immune to enemy spells. Roll at the beginning of each turn in the recovering phase; on a 1-2, the Shield of Faith expires, on a 3+ it persists. 5: Healing Hand (Difficulty 5) The caster or a model within 2" is restored to its full quota of Wounds and, if stunned or knocked down, returns to their senses, stands up, and can continue fighting. 6: Armor of Righteousness (Difficulty 9) Until the beginning of the caster's next Shooting phase, their Armor Save becomes 2+ and they Cause Fear, which makes them Immune to Fear.
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