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===An Elegan/tg/entleman's Mod Reccomendations=== <!---If you're going to add a Stellaris mod here, explain how said mod is /tg/ relevant. We aren't /v/, so we don't really need to cover mods that aren't relevant unless everyone and their mom use it.---> * '''Gigastructures''' - An infamous mod that's popular with the entire player base, including /tg/. Basically adds in a shitton of megastructures made using new and existing assets, many of which have no balance whatsoever. /tg/ primarily uses it to replicate OP sci-fi races, because [[Xeelee Sequence|xeeleestomping]] primitives on the other side of the galaxy is a good time. Fun for role-playing as [[Dark_Age_of_Technology|DAoT humanity]]. * Basically any Warhammer 40k mod, for obvious reasons. <!---Maybe list notable examples later?---> * [[Star Trek|'''ST: New Horizons''']] - the go-to Trekkie mod that's been around almost as long as the game has. It's a total conversion of the game, so don't expect other mods to work with it. You'll find the usual fan-favorite things here, as well as some of the more obscure stuff. * '''New Ship Classes (NSC)''' - drastically expands the limited ship roster from vanilla with a whole raft of new warship classes and subclasses, including the almighty Flagship. * '''Stellaris: Evolved''' - Have you been LARPing as the Imperium long enough to grow a [[Neckbeard]] luxurious enough to gain the respect of the most hardened /tg/ vets? Long enough that you can eat up x25 crises and shit out miracles? Spice things up with Stellaris: Evolved, a mechanics-overhaul mod that adds an assload of new features, such as a reworked ethics selection, dozens of new civics, culture overhaul, and more. Still in alpha, with things such as an overhaul to ship combat and new origins on the to-do list. * '''Leviathans Extended (LEX)''' - technically dead, but a chad still maintains it for newer versions on behalf of the original author. Causes new systems to appear in the midgame, each with dangerous encounters. [[Rape|Do NOT break the black hole seal]]. You can also get many of the foes of the mod on your side via various methods after defeating them, giving you powerful ships that can ROFLSTOMP entire fleets well into the midgame.
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