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==Rank and Military== When each mortal is reforged, they are immediately put into a strenuous training ritual meant to hone them into superhuman hammer-swinging engines of holy war. Once the big man is satisfied, he then groups them into Stormhosts, and there they train with each other in a massive coliseum that [[Malekith|Malerion]] gifted him back when there was an alliance. These Stormhosts are then broken into Chambers with each having several conclaves organized by specialty. The Strike Chambers consist of your standard boring troops (divided further into Warrior, Harbinger and Exemplar Chambers based on exact makeup), the Extremis Chambers consist of riders of Dracoth and Stardrake cavalry, the Vanguard Chambers consist of outdoorsy ranger types and the Sacrosanct Chamber consists of priests and magicians. In addition, there are three known Chambers Sigmar has yet to unveil to the world; the Ruination, Covenant and Logister Chambers. Each Stormhost is lead by a Lord-Commander, a supreme leader through which Sigmar's will is realised. As of now, there is currently one Lord Commander in playable miniature form, that being Bastian Carthalos of the Hammers of Sigmar. Supporting the Lord Commander are the Chamber Command, who governs each individual lesser Hosts, of which there are between 3 to 9 Retinues (squads), each with between 6 to 20 Stormcasts. For example, the Hammers of Sigmar Chamber has 301 Stormcasts of 7 Commanders, 36 Paladins, 180 Liberators, 18 Prosecutors (yep; half as many jumpies as elites) and 60 Judicators. *'''Strike Chamber Command:''' **'''Lords Celestant:''' The top dogs in the Supporting Chambers, these are the mightiest of heroes among the Chambers, gifted a larger portion of Sigmar's power in order to become great leaders. Some opt to fun with hammers and swords, while other find Dracoths (Large wingless dragons that shoot lightning) to ride like horses or Stardrakes (Even larger dragons with wings that can also cause meteor showers). **'''Lords Relictor:''' These guys are priests, and are able to see the spiritual realm and all the spooky souls that swirl around in it. Their job is to use their skeletal relics to anchor the Stormcasts to Azyr so their souls don't accidentally end up as Daemon chow or part of Nagash's kingdom of skellingtons. Off-duty they function much the same as a [[Chaplain]], warding the relics a Chamber finds and guiding their members in matters of faith. **'''Lords Castellant:''' The [[Paladin]] to the [[Warlord]] and [[Cleric]] above. Their initiation tests involving conquering their fears by traveling some mountains in Azyr and befriending a Gryphound. If successful, they get special warding lantern that illuminates his fellow Sigmarines and incinerates Chaos. As "Castellants", they each oversee a Stormcast Hold or Free City; they don't generally take to the battlefield unless necessary for the protection of their castle. Some of them don't have castles to babysit and instead act as their Lord Celestant's right hand man. **'''Lords Veritant:''' The resident anti-magic specialists of the Stormcast. Hunts down enemy spell casters, and also removes their corrupting influences from the land. Is accompanied by a graph hound, like the Castellant. **'''Knights Heraldor:''' These guys have giant horns that shoot lightning. Because STORMS. Their helmets are weirdly segmented around the mouths; assumed so the warrior inside can actually blow the fucking horn. **'''Knights Vexillor:''' Unlike the other jobs, these guys are actually chosen in a contest. A shitton of Stormcasts enter the Coliseum, smack each other to not-quite death (The Coliseum makes sure everyone leaves refreshed because... Malerion didn't have a mood swing when he made it. Or did he, recent lore states that he actually has treacherous intentions towards Sigmar and his Coliseum has a sinister purpose). The winner gets to hold an awesome standard, or a big plate with a glowing orb on it that can be used to throw around fuckin' comets. **'''Knights Azyros:''' The closets thing to Scout Leaders, these guys have lanterns to help illuminate the realms so Sigmar can see all the way from his palace. Also, the lanterns burn chaos. **'''Knights Venator:''' Shootier flying Sigmarines, these guys are master archers with magical arrows and own pet <s>Star-Eagles</s> Articunos. One of their Stormsurgeboltthunderblowsuperarrows can kill almost any regular leader character in one shot. *'''Strike Chamber Troops:''' **'''Liberators:''' The ground-floor. The goons. The average Liberator is a walking tank, capable of wielding either melee weapons or shields to protect his pals from anything deadlier. They use either swords or hammers, sometimes dual wielded, or Grandhammers and Grandblades (Bigger versions of the usual Hammers and Swords). **'''Judicators:''' [[Tactical Squad|Warriors skilled with both sword and bow who put to use their uncanny shooting ability in the ranks of the Justicar conclave.]] They wield devastating long-range weaponry (Skybolt Bows or Boltstorm Crossbows). Some even get luckier and get a mega-bow that fires thunderbolts. THE BOWS ARE MAGIC! YEEEEEEEEEEAH!!!! They also hit Chaos-stuff better, because fuck those guys. **'''Prosecutors:''' They're like Liberators, but they got wings. They tend to spearhead the assault with their speed, throwing either magical reforging hammers or magical reforging spears. Or they could just smash with hammer and sword weapons. Like the Liberators, they can wield big-ass weapons like two-handed axes or war hammers. **'''Retributors:''' Massive piles of Sigmarite who serve in the Paladin Chambers. These guys carry massive hammers to squash things, which has Rending +1 which can completely remove everything not a leader or monster in a turn. These guys love to pummel anything with more than one Wound, since they do two Damage standard, and can turn that into Mortal Wounds. There's really not something these motherfuckers can't do. Well okay, they don't stand up to high Rend or MW shooting, but then again that's an SE problem in general. **'''Protectors:''' Despite the name, these Paladins only wield glaives. Glaives that are actually capable of generating magical force fields, and cut down big-ass monsters, should they get close. They are also very, very long range, so put them behind a Liberator wall and skewer that Mawkrusha something fierce while the goons get slaughtered. **'''Decimators:''' Paladins with fuck huge axes, these things are made to make sweet murder out of hordes. These guys have a massive range on their axes, which is important - because they each get as many attacks as they have enemies within range - because fuck Reaver Hordes amirite. They are also very scary, so people take more heavy Battleshock casualties. Don't try to axe the knee of a Monster or Hero, though; with only one attack, their axes are laughably weak. *'''Extremis Chamber''' **'''Drakesworn Templars:''' Usually a second-in-command for a Lord-Celestant, a Templar is one of those few fortunate Sigmarines to encounter a Stardrake. Their loadout is more versatile. **'''Fulminators:''' Paladin Protectors on Dracoths. **'''Concussors:''' Paladin Retributors on Dracoths. **'''Desolators:''' Paladin Decimators on Dracoths, same as the rest. **'''Tempestors:''' Paladins with crossbows riding Dracoths. *'''Vanguard Chamber''' **'''Lords Aquilor:'''Recon Commander riding on a Gryph-Charger (giant wingless hippogryph-things). **'''Knights-Zephyros:''' Dual axe wielding Stormcast assassins. They magically imprint themselves upon their chosen quarry, and ride aether wind currents to teleport/move at super speeds. **'''Vanguard Hunters:''' Liberators with small crossbows, cloaks and utilizing infiltration tactics. **'''Vanguard Raptors:''' Elite Sharpshooters with Longstrike Bows or Hurricane Crossbows (Elite Versions of Judicators). They also have aether-wings to bite and harass enemies that get too close. **'''Vanguard Palladors:''' Vanguard Hunters on Gryph-Chargers. Armed with javelins. Can ride magical aether wind currents to teleport/move at super speeds. *'''Sacrosanct Chamber''' **'''Lords Arcanum:''' Wizard lords of the Sacrosanct chambers. Sometimes ride Gryph-Chargers, Dracolines (dragonoid big cat things), or Tauralons ([[Derp]]-faced pegasi). **'''Lords Ordinator:''' Builders of Sigmar's works and babysitters of his artillery. **'''Lords Exorcist:''' Wizard Stormpope. **'''Knights-Incantor:''' Stormcast wizards without Lord rank. Can use magical soul flasks to suicide bomb surrounding enemies. **'''Evocators:''' Magical paladins with a few spells at their disposal. Some ride Dracolines. **'''Castigators:''' Magical Judicators whose crossbows shoot flasks of Dracoth breath. **'''Sequitors:''' Liberators with maces and a self buff to either their weapons or shields. Not having the Prime take a great weapon actually has a benefit, giving them a ranged soul vacuum that hurts nearby Chaos and Death units. **'''Celestar Ballista:''' Lightning ballista with options for either rapid fire or one big blast. *'''Thunderstrike Chamber:''' So due to certain shenanigans in the [[Broken Realms Saga]], Sigmar realized that the whole "die to be reforged in Azyr" deal wasn't all-encompassing when the realm of Chamon was cut off thanks to [[Be'lakor]] being a fucker. To combat this and with the hope that they won't keel over so quickly, he along with his ally Grungi developed new Thunderstrike armour reinforcments to the existing chambers that can better combat the darkened skies. The new Thunderstrike Armor gives off a powerful burst of lightning magic upon the Stormcast's death, in the hope that it'll be enough to punch through Be'lakor's ritual and allow the soul to make it back to Azyr to Reforge. This development has led to Thunderstrike brotherhoods often leading the speartip of warrior chamber assualts. With non-thunderstrike stormcast being aided by newly created Star-Bridge devices that help stormcast souls in miles radius return to Azyr in Sigmar controlled territory. **'''Lords Imperitant:''' Strategist-leaders who have gryph-hound companions like Lord-Veritants. **'''Knights-Arcanum:''' The big question right now is "How do these mages differ from Lords-Arcanum and Knights-Incantor?" **'''Knights Vexilor with Banner of Apotheosis:''' Knights Vexilor with a banner containing a fragment of the Anvil of Apotheosis, fortifying nearby Stormcast in a similar manner to the Anvil proper. **'''Vindictors:''' The basic foot soldiers, each carrying a spear and shield. **'''Annihilators:''' The equivalent of Gravis-marines, these are big bulky walls with big shields. Apparently, their size also allows them to channel their momentum when charging. **'''Praetors:''' Cloaked bodyguards carrying halberds. Presumed to not share the same proclivities as Roman Praetorians. ===Notable Stormhosts=== *'''[[Hammers of Sigmar]]:''' The first Stormhost. They wear [[Ultramarines|Blue and Gold and pride themselves on being the posterboys of AoS]]. With the release of second edition, the posterboys finally have a personality! With the people of the realms seeing them as the foremost stormiest, they now fear that any unsavory rumor or failing on their part will lead to the undoing of Sigmar's plans. Those amongst them who die too many times are now plagued with visions and generate lightning around themselves. Vandus is awesome. *'''Hallowed Knights:''' The fourth Stormhost. They wear silver and blue and are [[Grey Knights|pretty zealous about killing Chaos]]. They're known for their DETERMINATION and incredible faith in Sigmar, making them the ideal choice for jobs like wading through Nurgle's horrifying and disgusting kingdoms despite all the filth and plagues that pollute the lands. This Stormhost is in general one of the more popular Hosts, with their metal armors and very faith-based culture. Also, have a cool battle cry ("ONLY THE FAITHFUL!"). They are having their own novel series done by [[Josh Reynolds]]. Some of them have been infected by Nurgle's plagues, however their faith is so strong that it purifies their skin, causing their armor to be melted and permanently fused to them. They are occasionally aided by a winged, androgynous being called the Silver Saint who manifests from lakes and pools of water (aka [[Lileath]] trying her Lady of the Lake gimmick again). *'''Celestial Vindicators:''' The Sixth Stormhost. ''Angry.'' They're vengeful motherfuckers who declared vengeance back as mortals, and then had 500 years to brood while they waited for Sigmar to find his front door keys. Their armour is turquoise with white trim, so the blood reaaaaally stands out. They also tend to kick it with the duardin, so that's pretty cool. Also, they have a sword fetish and revere a spirit called the Father of Blades, heavily implied to be the manifestation of the [[The Empire (Warhammer Fantasy)|Empire]]'s Runefangs combined into one being. Each Vindicator seeks to become a living weapon. Some of the better known herobros include Thostos Bladestorm and Arkas Warbeast. *'''Celestial Knights:''' A Stormhost that is on a constant crusade to bring the light of Sigmar to all benighted lands. Pretty much these [[Black Templars|guys]]. *'''Lions of Sigmar:''' Rocking the bronze gold and purple look there is little-known about this Stormhost save for their heraldry and thunderous roar in battle. Most people auto-assume "[[Dark Angels]]" from hearing the word Lion, though the connection is iffy. The Dangles weren't the only chapter to keep to themselves to that degree. *'''Knights of the Aurora:''' Sporting grey armour with green and gold trimmings, this Stormhost are claimed to strike more quickly and are masters of rapid assault, overall having the need for [[White Scars| speed]]. *'''Knights Excelsior:''' This Stormhost run around in white armour with blue and gold trimmings. These guys are said to have built up a fierce reputation for totally massacring their enemies so brutally that even other Stormhosts think its a bit excessive. Their claim to fame is that they stepped up to bail the Hallowed Knights out when a Lord of Plagues was about to capture Alarielle, with their Knight-Azyros, a pretty fly badass called Diomar, personally charging the powerful Nurgle lord. They have a massive hard-on for Order and see most attempts at individuality or freedom as dangerously Chaotic. Recently featured in the Malign Portents short story collection massacring unwell civilians in their attempt to instill uncompromising authority in the Realm of Life, despite the fact these civilians were loyal to Sigmar in the first place. One of their number, the White Reaper, is used by the Order of Azyr as the bogeyman to make rebellious nobles stay in line, to say it works extremely well gives you an idea of how scary these guys have become. When an order aligned human has a less than flattering opinion of the stormcast it's usually because they had a run in with these guys. [[Marines_Malevolent|Their extreme black and white morality and habit of slaughtering the innocent by the thousands seems to be turning popular opinion against Sigmar himself. Great job, guys.]] *'''Celestial Warbringers:''' A Stormhost made entirely from the uplifted survivors of one human tribe who Sigmar really liked the look of. They wear burgundy armour with white trim. They have some prophetic juju going on that lets them see the hour of their death, which means if they're fighting in a battle that they didn't dream themselves get torn to shreds in, they fight with no fear. They're also pretty good fun to be around, feasting and drinking like frat boys at an all you can eat murder buffet. Remarkable insofar as they're the first host of the second striking, which means they get different shields and shoulder guards, because reasons. They also have more Sacrosanct Chambers than usual. *'''Astral Templars:''' If you're tired of holy knights, go no further; these fuckers have taken to like it in the Realm of Ghur, and has become one with the beasts. Their color is purple, and their armor is adorned with pelts, bloody markings and other tribal stuff. To be allowed into the Templars, a warrior must be a hunter of beasts and monsters, which honestly isn't a big deal when they all come from Ghur, the Realm of Beasts! The [[Space Wolves]] to the Hammer's Ultramarines, but with less wolfs and more barbarians. They honour a godbeast called Ursricht, a giant white bear though he is often depicted as a white haired man. So an expy of [[Ulric]] and Ursun than. *'''Tempest Lords:''' Donning the Ultramarine blue with an addition of white shields and shoulders are the Tempest Lords. They're described as the most regal and proud Stormhost, probably because every single one of these guys was a monarch, lord, or other such noble before being chosen by Sigmar. Despite this, they're actually pretty baller and down to earth guys, being perhaps the most selfless of all the Stormhosts, flat-out seeing it as their duty to protect those less fortunate than themselves (which is basically everyone,) often inspiring downtrodden mortal tribes to break their chains and fight Chaos alongside the Tempest Lords. They're also pretty literal it seems, because Sigmar once joked that the Stormcast were each worth twelve mortal men in a fight and since then the Tempest Lords have kept count of how many kills they score before dying, taking it as a massive personal disgrace if they don't reach twelve kills. That said, they do a pretty damn good job of reaching that score, leaving them as one of the hardest Stormhosts to kill simply due to their sheer pride refusing to let them die. Each one of these stormcast is a native of Hysh and follow the teachings of [[Myrmidia]], who they revere as much as Sigmar. *'''Anvils of the Heldenhammer''' The Anvils of the Heldenhammer are a Stormhost of the Stormcast Eternals, wearing black armor. The warriors of the Anvils of the Heldenhammer are dark and brooding, as they aren't made from recently-dead heroes but from long dead warriors who've been resting in tombs and barrows for ages. Most of them are from Shyish as well, so death is central to their mindset - They see themselves as bringers of death, and if turned around against them, death is just another step in the defence of Sigmar's domain. Now that Papa Bones Nagash is getting his spotlight, the Anvils have to deal with him specifically... until Teclis and the Lumineth stole their thunder in the Broken Realms saga and trapped Nagash in his capital city. ===Notable Fan-created Stormhosts=== Help us expand this list: *'''[[Forgesworn Eternals]]:''' A [[Dwarfs (Warhammer Fantasy)|Duardin]] Stormhost wearing silver and red. *'''Wardens of the Ember:''' A Stormhost composed of mortals who died standing firm against the most insurmountable Chaos incursions. Former priests cut down mid-prayer, standard bearers who fought and died rather than abandon their colours, musicians who played songs of hope until their very last breath - stoutness of heart is often more important than strength of sword-arm in deciding whether a mortal is bound to this Stormhost. They wear grey armour with black and orange trim, and are notably more jovial than other Stormhosts; it is not uncommon to hear rousing speeches and booming laughter as these heroes urge their mortal comrades onwards.
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