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The Four
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==The Reaper== {| border="1" cellspacing="0" cellpadding="5" ! || Pts || WS || BS || S || FA || SA || RA || I || A || HP |- | '''The Reaper:''' || 600 || 5 || 4 || 10 || 14 || 13 || 12 || 3 || 4 || 8 |} Unit type: Superheavy Walker, Unique. Wargear: Cerastus Requias, Entropy's End, Ion Shield, Shroud Cannon. Special Rules: Adamantium Will, Ideals Never Die, Mortal Terror, Quiet Death, Second of the Four, Slow and Purposeful, Zael's Shroud. '''Cerastus Requias''': Tancerod used a heavily warped suit of Cerastus Knight Armor. '''Entropy's End''': A greatscythe given by Nurgle to his reaper. It uses the following profile: S:-, AP1, Anathame (Automatically does D6+1 wounds or hull points per hit). '''Ion Shield''': Has a 5+ invulnerable save on a facing of his choosing. '''Shroud Cannon''': From a mechanical standpoint this weapon is little more than an pneumatic canon that blasts the Knight's reactor fumes out in an enourmous wave. S1 AP- Toxic (haywire, hellstorm, '''ALWAYS''' wounds on a 2+). '''"Ideals Never Die"''': This model can never Explode upon death. When it dies or is otherwise removed from play, it is resurrected with 4 hull points on the controlling player's turn on a D6 roll of 4+. '''Mortal Terror''': Has fear. All fear tests against Tancerod are made with a -2LD modifier. Additionally, all enemy units within 12" of Tancerod must take a leadership test at the beginning of the movement phase. If they fail, they may not move until the next movement phase. Flying units who fail this test react as if they had failed a grounding test. '''Quiet Death''': Tancerod is as implacable and constant as death itself. He gains the Slow and Purposeful and Move Through Cover special rules, and may reroll failed It Will Not Die rolls. Additionally, ignores Crew Shaken, Crew Stunned, and any affect that would slow his movement speed on a 2+. Additionally, he does not subtract the usual modifier from his Ideals Never Die roll. '''Second of the Four''': Each of the Four is a legendary figure whose presence all but guarantees that the Gods watch this battle, inspiring true believers to great feats of zealotry and devotion. Units within 6" that have Mark of Nurgle or Daemon of Nurgle gain the following USRs: Counterattack, Fearless, and FNP 6+. Additionally, The Reaper gains preferred enemy and hatred against Knights of House Accolon, and units with '''Legiones Astartes: Justicars'''. '''Zael's Shroud''': Zael's gift to his second student. This strange mixture of oils and reagents is mixed with the reactor heart of Tancerod's knight upon activation, spewing out a noxious poison. Tancerod gains the Shrouded special rule. Additionally, '''all''' models in base contact with him take a S1, AP-, Toxic (haywire, '''ALWAYS''' wounds on a roll of 2+), at initiative step 1.
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