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== [[Age of Myth|The Age of Myth]] == Sigmar, guided by Dracothion, travelled across the realms using the Realmgates, interdimensional portals akin to those once built by the Old Ones. There, he found tribes of men and other species, rising from their primordial savage state and already embattled by many horrors such as beastmen, whose origins on the new realms would become a matter of much speculation by the scholars of the setting—maybe they too were hurled through space and time like Sigmar? Or maybe Chaos was already gnawing at the new reality? Sigmar also found the Incarnates, gods from the World-That-Was who were bound to the Winds of Magic that formed the Mortal Realms, as well as other divinities and beings of great power. He set himself to freeing them and making them join his new Pantheon to fullfill his grand vision, for Sigmar had decided to bring the peace, order, and prosperity he once wished for the now long-vanquished Empire to the entirety of the Mortal Realms. Guiding many of his followers to the place of his coming to Azyr, Sigmar built Azyrheim, the Eternal City, which would eventually eclipse Altdorf and Khemri in size, dynamism, and prosperity. In time, many other cities, kingdoms, and enclaves would be built too, guided and protected by the Pantheon. This period of time is ill-defined both in terms of length and historical detail—again, to allow you to fill it in with [[Your_Dudes|whatever you]] [[Magical_Realm|like]]. Let us talk a bit more about these gods: Grimnir and Grungni were found chained to a mountain in the Realm of Fire, and refused to give any explanation for how they got there (so you know it must have been embarrassing). After freeing them, they both pledged themselves to his service. Grungni, who is now a crippled smith god (gotta love that [https://en.wikipedia.org/wiki/Hephaestus GW creativity]), taught the various mortals metalworking and brought their general technological level back to the point where it had been prior to AoS. He then gathered the Dwarfs, now called Duardin, to himself and forged a new mountain Hold called the Iron Karak for them to dwell in. Grimnir, on the other hand, wanted his debt repaid immediately, so Sigmar requested he fight Vulcatrix, the Mother of Salamanders (with Salamanders themselves apparently being the origin of ALL FIRE, EVERYWHERE) [[lulz|for some reason]]. Both of them were destroyed in the conflict, shattering into thousands of pieces that rained over the Realm of Fire (while Grimnir's beard was on fire). The fragments of Vulcatrix created the volcanoes that dot the Realm of Fire (which apparently for some reason didn't have any prior and needed an explanation to exist), while the fragments of Grimnir- '''*THIS INFORMATION HAS BEEN CENSORED BY ORDER OF SIGMAR, ON BEHALF OF THE DUARDIN: LONG LIVE SIGMAR, LONG LIVE GRUNGNI, HONOR TO GRIMNIR*''' Sigmar also found [[Tyrion]] and [[Teclis]]. Tyrion is a god proper, the Lord of Light, and is the one who actually holds domain over the Lore of Light. He is [[wat|blind]], and can only see through Teclis's eyes. [[Malekith]] woke up as the god of the Lore of Shadow and now calling himself Malerion, completely alone. He searched for other beings and eventually found his mother [[Morathi]], who has "changed" and has the companionship of Daemons made of pure shadow. Eventually they too joined Sigmar (no word on if they're taking back up the old family practices). The two—along with the Twins—would eventually join forces for a great task. [[Everqueen|Alarielle]] awoke alone, although she still had magical seeds from the old setting. She planted them everywhere and created Fey beings as well as new treefolk, and although she did join Sigmar eventually, she nonetheless shunned others in favor of her pod people, the Sylvaneth. [[Gorkamorka]], the merged [[Gork]] and [[Mork]] (or is it Mork and Gork?), was found by Sigmar trapped in a sapient amber named Drakatoa that had claimed the Realm of Beasts for itself. The two ended up having [[Leman Russ|an arm wrestling match]]. Eventually, Gorkamorka settled down and became Sigmar's hunter, slaying all sort of monsters and hostile creatures across the Mortal Realms. [[Nagash]] survived as he had pretty much become the god of Death at that point. Sigmar [[Derp|reluctantly]] revived him because he needed help in the underworld [[Bullshit|or something]], and also knew he could provide a tireless and unending workforce to raise cities and towns for the mortal tribes to live in and learn civilization. So of course Nagash immediately went about eating all the other death gods of Shysh (which begs the question why Sigmar didn't just go with one of them instead of this sociopathic, backstabbing asshole who he apparently already had a bad feeling about) and getting all egotistical, as he does. Nagash also resurrected some of his mortarchs, even Mannfred, feeling safe in the knowledge that as the God of Death he can impose his will on any Undead (and thus proving that, for all his ego, he's just as stupid as Sigmar). Recent lore alternatively offers that he was the first one to be freed by Sigmar in a time when the Realms were still forming from the raw stuff of the Winds of Magic, and that together they fought eldritch horrors which would have given even the Chaos Gods pause, with their victories making the cosmos safe enough for the mortal races to prosper. This would actually explain why both of them called each other "betrayer" and became so [[Butthurt|bitter]] after the disaster of Allpoints, but not why Sigmar chose to free Nagash instead of getting help from any of the other death gods, especially since Nagash began planning to betray Sigmar immediately (something anybody with two functioning brain cells would've predicted). Eventually, Sigmar established the seat of his Pantheon in Azyr's Mount Celestian, close to Azyrheim, although the gods also had their own residences in the other Mortal Realms. Initially, all went well: [[Nagash]] formed a proper afterlife that didn't include any Chaos soul-eating, and had Undead do the bulk of the construction efforts. Grungni continued teaching mortals about technology and smithing, and [[Gorkamorka]] continued his task of killing off dangerous wild creatures, which kept the greenskin god entertained. Hence the Mortal Realms prospered, ultimately coming to surpass the kingdoms of the World Before. The sourcebook expands further upon the civilizations of the Mortal Realms, their rivalries, their commerce and industry, and their artistic and cultural development, with concepts such as progress, tolerance, and peace being promoted by the God-King. This Utopia would not last. The Chaos Gods attacked, seeding corruption among the inhabitants of the Mortal Realms and convincing [[That Guy|them]] to open the metaphysical gates to begin the invasion in exchange for power and immortality. Soon great invasions and turncoat armies ravaged the Mortal Realms, putting to the sword entire civilizations. But the new pantheon was strong, as were their servants, and Chaos was driven back. For a time the Pantheon held the forces of Chaos at bay, but then the cracks began to show, and the Chaos Gods brought Archaon (now with the title of Exalted Grand Marshal of the Apocalypse, which... [[The End Times|fair]]) to do their will, worsening the situation as he forced the disparate forces of Chaos to work together while the Pantheon started to disintegrate. Gorkamorka, entirely SICK of Sigmar's sissy "civilization building", broke from the pantheon by forming a one-god [[WAAAGH]] through all eight Realms and the Warp, then embarked on a return trip the same way until Sigmar broke him back into Gork and Mork (or Mork and Gork?), at which point they settled into the Realm of Beasts to fight each other for eternity. Alarielle abandoned the defense of the Realms in favor of only fighting within her own Realm, the Realm of Life, to defend it from Nurgle using guerrilla warfare and ambush tactics, a decision [[Derp|which cost her and her realm dearly]]. The efforts of Order were further weakened when Tyrion and Malerion left to find [[Slaanesh]]. While most of the Chaos Gods, including the now ascendant Great Horned Rat, were already playing the Great Game, Slaanesh was too glutted with Aelf souls, becoming vulnerable to the machinations of other divinities. He/she/it tried to hide so as to better digest all their many victims, something which turn out to be a terrible mistake, as the Aelven deities succeeded in a great ritual which captured the Dark Prince and forced him/her/it to regurgitate the devoured souls of the Aelf race.
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