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==Special== *'''Crisis Shas'ui''': Cheaper than the Shas'vre, but keep the same trademark versatility of the battlesuit. The only losses he takes is the Leader wargear. *'''Stealth Shas'ui''': 10 points cheaper than the leader, but can only take a Fusion Blaster and the Bonding Ritual. Grab him if you plan to sneak around and make some alpha-striking. *'''Firesight Marksman''': Want someone to just throw out markerlights while hiding? Don't want to lose a good gun? Well, this guy's 22 points and made just for that. **'''MV71 Sniper Drone''': While two these don't take up your precious special slot when taken with a marksman, you're still blowing 18 points on what is essentially another slot. *'''Support Drone''': Here's where the Pathfinder Drones went. For every two Fire Warriors/Pathfinders you grab, you can take a Guardian/Pulse-Accelerator/Grav-Inhibitor/Scout Drone. *'''Krootox Rider''': Your big beefy Kroot are no longer dependent on the Carnivores to enter the list. However, their ability to do multiple things at once sees them suffering to do each thing. If you plan on buying one, focus on one thing only. *'''0-1 Broadside Shas'ui''': This just happens to tote the biggest guns ever. He comes only with the big rifle, so you'll have to pony up some more in order to grab the second rifle/missile set, and he can grab all the stuff he normally could (like the Automatic Targeting System, which makes seeker missiles hit better the more markerlights are on a target). Like the Crisis suit, this also gets a statline when reduced to 2 wounds, though in the broadside's case, the damage makes their guns overheat like Imperial plasma. *'''0-1 Hazard Suit''': Bigger and deadlier than the crisis suits, but slightly cheaper than the Broadsides. They tote a damaged statline that robs them of flight like the crisis suit. [[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]] [[Category: Tau]]
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