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==Army selection== This is about what some highlighted regiments can bring to an army list, either giving them cheeped alternative or giving them a strategy they never normally have. Alongside giving various roles, each unit also has a trust rating as if they were an Allied Force. *'''Dogs Of War:''' They can take a very good chunk of the regiments as Core units, and a good lot of them are either Trusted or Bound by Blood. As befits the most mercenary of countries. *'''Albion''': Pretty standard fare, though they treat Ruglud's Orcs and the Manflayers as Distrusted Allies. Conversely, they're Bound By Blood with the Giants and count Gotrek and Felix as Trusted. *'''Amazons:''' Many armoured units are treated as rare, while they count Anakonda's Amazons as Specials and Bound by Blood. They also treat the Manflayers and Orcs as Distrusted. *'''Araby:''' Al Muktar's Desert Dogs are a Core unit and are Bound by Blood, which is pretty convenient. *'''Beastmen:''' No allies. EVER. Not like any negotiations would ever progress past the head-bashing stage anyways. *'''Bretonnia:''' The only regiments they can take are the Witch Hunters, and Gotrek & Felix. The Witch Hunters give you mage-busting, and G&F are your big-guy killers. *'''Cathay:''' Conveniently, a lot of the Regiments count as Trusted, which helps you with managing them. The only ones that aren't are all the freaky ones. *'''Chaos Daemons:''' NO ALLIES. After all, what sort of madman would take orders from literal daemons? I mean, people that aren't already Chaos madmen? *'''Chaos Dwarfs:''' They don't get the entire list available, but the fact that this will give you some quicker-moving forces is something to consider. *'''Dark Elves:''' The Manflayers count as Special and are Bound by Blood. The rest of the list is fairly diverse, but far from complete. *'''Dwarfs:''' The only units you can't buy are the Orcs, Hobgoblins and Manflayers while all Dwarfs are Bound by Blood. Long Drong's crew are Specials, Malakai's Goblin-Hewer is Rare, and Gotrek & Felix are Heroes. *'''Empire/Cult of Ulric:''' The runners-up in the sheer availability and good disposition. While all the non-human regiments are stuck as rare choices with typically poor ally ratings, that leaves all the "humans with fancy weapons" as special choices and Manaan's Blades are Core with Bound by Blood for you. Also in the Bound by Blood category are the Witch Hunters (fucking duh) and Gotrek & Felix. *'''Estalia:''' Generally similar to the Empire, though they have no forces beyond Trusted and none are core. *'''High Elves:''' You can't grab the Manflayers or Ruglud's team, but everything else is free game. Asarnil counts as Bound by Blood for you. *'''Hobgoblins:''' No stunties or heroes for you! Oglah's Wolfboyz count as Core and Bound by Blood for you, which is just as well. *'''Kingdoms of Ind:''' Fairly average matrix and availabilites here. *'''Kislev:''' Fairly average matrix and availabilites here. *'''Lizardmen:''' No Orcs or Dark Elves, but otherwise standard. Inchi-Huinchi's team count as Specials and Bound by Blood for you, which is pretty good since you get a pack of lightweight poisoned Cold Ones. *'''Nippon:''' Nothing worth noting here. *'''Norse:''' No Malakai or the Witch Hunters, but the Bearmen are Specials and Bound by Blood. Beorg by himself might be worth considering since he's pretty fierce. *'''Ogre Kingdoms:''' No Malakai or Witch Hunters, but the Maneaters are Core and Bound by Blood. Sadly, they're not quite the force to be reckoned with they once were. *'''Orcs & Goblins:''' You lose out on quite a few units here. Ruglud's Armoured Orcs count as Special and Bound by Blood, which give you a pretty interesting force - you have what are effectively Black Orcs with good armor and crossbows. That's so worth considering. *'''Pirates of Sartosa:''' No Malakai or the Witch Hunters. Most of the units here count as Suspicious, which kinda puts a hamper in taking one. The one exception is Long Drong, and he's only at Trusted and a Special choice. *'''Skaven:''' Apparently more sociable than most Chaos forces. Though you lack more than a few options, beware that most forces treat you at Distrusted. *'''Tomb Kings:''' You're only missing a few units, but the majority of the RoR are treated as Suspicious. *'''Vampire Counts:''' You lack quite a few units, and the majority of what you have left treat you as Distrusted. *'''Wood Elves:''' Missing a few units, and most are Suspicious. *'''Warriors of Chaos:''' About on par with the Skaven, though you can also take the Cursed Company. The Bearmen also count as Bound By Blood.
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