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===Enchanted Items=== *'''The Other Trickster's Shard:''' 25pts. bearer and all Friend and foe units in base contact must re-roll successful wars saves. *'''Fozzrik's Folding Fortress:''' It's a hefty 100 points to summon a watchtower of your own after deploying your army. *'''Wizarding Hat:''' You can now make a model a level 2 wizard, but now they have Stupidity. For 75 points, unless your army faction is deaerate for magic diversity, you'd be better off with a legit wizard. *'''Crown of Command:''' You now have Stubborn for 40 pts. 5pts more than 8e and with a steadfast units testing without inspiring presence this is a pretty hard nerf. *'''Ruby Ring of Ruin:''' 35 points gives you a bound PL4 fireball. *'''Thunder Orb:''' This is scary. It's a bound PL4 spell that makes it impossible for any flying units to actually fly and instead have to walk anywhere. *'''Healing Potion:''' 25 points gives you a single-use recovery of D3 wounds (no effect on mounts). If you're on a Dragon without a Life Mage, you may want to find a way to include this in your list. *'''Arabyan Carpet:''' 25 points lets your model fly, but now they can't join anyone. Cant be taken on Monstrous infantry anymore no more Tyrant flying around for the lolz. *'''Terrifying Mask of EEE!:''' 25 points for Terror, but this will fuck over anyone who uses their Leadership to compensate for the lackluster morale of the troops. *'''Potion of Strength:''' 10 points gives you +d3S for one turn. 20pts cheaper than 8e, really should be an auto-include if your character has a lot of attacks already. *'''Potion of Toughness:''' 10 points gives you +d3T for one turn *'''Potion of Speed:''' 10 points gives you +d3A for one turn. Same cost but increases A instead of I. Much better unless you're dead before you can attack. *'''The Trickster's Shard:''' 15 points to force models in b2b with the holder to re-roll ward saves. Especially trollish against Daemons. *'''Ironcurse Icon:''' This little 5 point trinket grants a 6++ Ward against war machines for the bearer and their unit. *'''Boots of Flight:''' 20pts. Model on Foot only. Gives user Movment 10 + Strider + Swiftstride. *'''Warrior Familiar:''' 5pts. Modle gains an additional S3 attack that is not affected by the user's magic weapon(still effected by the unit's special rules, other magic items, and buffs). This doesn't count towards your Enchanted item slots or the character's item allowence.
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