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===Ronin=== With all this talk about tribes, Septs and packs, [[That Guy|a couple of players]] immediately asked themselves: "Can I play a badass lone wolf who doesn't need anyone in their life?" The answer is kind of, because they're not badass and they do need other Garou. For a few Garou, the life as a Chosen of Gaia is just not a good fit. They can never be truly at home within a sept or even a pack, seeing what they do as a tainted legacy. Some Ronin don't choose the life, but have it forced on them because they have committed a crime so heinous (either intentionally or by accident) that the only response can be exile, the punishment worse than death. Some just fundamentally disagree with Gaia's party line. (And, to be fair, there is much to be sceptical of from a human perspective.) In these cases there is only one thing they can do: leave the Garou nation in self-imposed exile. This releases them from the yoke of responsibility, of political intrigue, the requirement to fight the Wyrm, and other such things. But in return, the Ronin will be alone. No humans they can connect to (even Homid Garou are inherently different from humans in some ways), no other Garou that truly understand them, no wolves to accept them. Both humans and wolves are pack animals, especially Garou. But without all this they will be forever apart from all societies. Even the spirits will mistrust them and not lend their powers or knowledge to a lone wolf. Septs will occasionally employ Ronin as Hyenas. This makes them the bounty hunters and parole officers of the Garou Nation, either capturing an escaped Garou or bringing back their skin. They are greatly mistrusted by even those who employ them, paying them with supplies, tolerate them in the area, or rarely granting them low level Gifts, which is very tempting. They might also lend them fetishes in the hunt for a refugee, but the Ronin is required to return them. Their work is often dangerous, bloody, entirely thankless - and failure is absolutely not tolerated. Because they are alone, Ronin are vulnerable to outside forces. While Septs tend to be the primary targets of the servants of the Wyrm, a lone wolf is sometimes targeted for corruption or a budding hunter trying their luck against a Ronin before going after a pack. As such, Ronin will sometimes band together in groups called Shames, consisting of several Ronin. These groups act as mutual protection, support, and help seeking redemption. While this is laudable, there are two risks involved: that the Shame falls to the Wyrm and becomes corrupted, or the formation of a Ronin nation, with all the benefits of the Nation without the duty and sacrifice involved. This means that most Septs will have a "shoot on sight" policy regarding Shames. Whatever the reason, Ronin will forever be mistrusted, but not quite given up. When a Ronin is created the tribe in question tends to keep a close eye on them by way of spirit, tattoo or other ways. This is done in the hope that they will one day attempt to redeem themselves to tribe and totem. Only very infrequently does a Ronin try to redeem themselves, and even less that actually succeed. But in those very rare occurrences that they do so they will create a legend worthy of song.
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