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Codex - Necrons Angry Robot Edition
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====MINDSHACKLE SCARABS==== At the start of the Assault phase, after assault moves have been made, but before any blows are struck, randomly select an enemy model in base contact with the bearer of the mindshackle scarabs. That model must immediately take a Leadership test on 3D6. If the test is passed, the mindshackle scarabs have no effect. If the test is failed, the victim strikes out at his allies. Instead of attacking normally, he inflicts D3 hits on his own unit when it is his turn to attack. Unless there are no other models in his unit in which case he will inflict the hits upon himself. If the target is in a challenge the target must hit itself. These hits are resolved at the victim's strength, and benefit from any abilities and penalties from his close combat weapons (the controller of the mindshackle scarabs chooses which, if there is a choice). If the victim is still alive, it returns to normal once all blows in that round of combat have been struck. If your Warlord is armed with mindshackle scarabs roll a D6 at the start of the game on a 2+ Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, Aeronautica Imperialis, Chaos Space Marines without the Daemon, Mark of Khorne, Mark of Tzeentch, Mark of Nurgle and/or Mark of Slaanesh special rules, Grey Knights, Imperial Guard, Inquisition, Legion of the Damned, Officio Assasinorum, Orks, Sisters of Silence, Space Marines, Space Wolves, Tau Empire all change their level of alliance with all Necron models in your army to Allies of Convenience. On the roll of 1 nothing happens and the levels of alliance remain what they would normally be.
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