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==Eldar Power Weapons== The Eldar have the knowledge to create power weapons as well: theirs are of a lighter, more elegant design, and are used almost exclusively by the Howling Banshee aspect warriors. ===Triskele=== [[File:Triskele.jpg|200px|right|thumb|Triskele]] A <s>giant shuriken</s> Chakram. A Triskele is an Eldar weapon used by the Exarch of the Howling Banshees. Extremely versatile, it can be thrown ahead of a charge, dismembering many enemies before returning to its owner, or it can be used as a close range melee weapon to rip apart opponents into bloody ribbons; it is highly effective against even the heaviest armored enemies. [[Jain Zar]] is the most notable individual to use these weapons. In 8th edition, the Triskele is an interesting weapon. Basically, for 9 points you trade your Power Sword for a weapon with 1 less AP, but it can be thrown as an Assault 3 shooting attack instead of firing a pistol. [[Derp|You would think that a thrown weapon would be the one replacing the pistol rather than the sword.]] Unfortunately, this is not the case and the Triskele ends up unfortunately less effective overall. Ends up faring a lot worse than the sword, obviously, since you've paid 5 points overall to reduce your AP by 1, but does roughly triple the damage of the pistol against most targets. [[Skub|Really a terrible idea. Hard pass.]] {{clear}} ===Diresword=== [[image:AvengerSword.png|200px|right|thumb|Diresword]] The Elfdar analogue of the Imperium's Relic Sword. A Power Sword with a twist used by an [[Exarch]] of the [[Dire Avengers]]. In addition to being a power weapon, a Diresword is also a spirit stone, housing a great Exarch of the past. When connecting with the target, the Eldar soul within will attempt to destroy the opponent's mind. All Direswords are modeled after the legendary Sword of Asur, the first of its kind, carried by the first Phoenix Lord; Asurmen. On 8th Edition, Dire Avenger Exarchs could get a power sword equivalent that's AP-2, but slaps a mortal wound in addition to any damage dealt on a wound roll of 6. Since your Exarch is naturally S3 and would've needed to roll a 5 or 6 just to wound most MEQ units anyways. ===Eldar Power Sword=== [[image:BansheeSword.png|200px|right|thumb|Eldar Power Sword]] The Eldar's analogue of the regular Power Sword. Used by the [[Howling Banshees]], these weapons are of a more elegant design than their Imperial counterparts: they have a single edge and have a curve at the tip of the blade. It is a single-bladed sword that is great for slicing and carving flesh and bone alike. Though being lighter, these weapons have more metal at the tip, allowing them to strike just as hard as an Imperial power weapon. Unfortunately, in 8th Edition, while these swords have decent AP, the weak ass Strength 3 of the Howling Banshees means that, without a Warlock or Farseer doing the heavy lifting, you would only be chopping up GEQ targets fifty percent of the time. How GW [[Fail|fucked ''that up'',]] we have no idea. You'll rarely, if ever see the Exarch leading these ladies use one in lieu of the stronger Executioner or more accurate Mirrorswords. ===Mirrorswords=== [[image:Mirrorsword.jpg|200px|right|thumb|Mirrorswords]] Basically an Eldar Force Falchion. Somewhat smaller than, but otherwise identical to the regular power swords, these blades are used in pairs by the Exarchs of the Howling Banshees. The style that they are used in allows the wielder to deliver a far higher amount of blows on a target than with regular power swords. They are part of an ambidextrous sword-art using paired blades. In 8th Edition, these replace a Howling Banshee Exarch's power sword and shuriken pistol for no extra point cost. While this causes her AP to drop to -2 as well, it does allow her to re-roll all failed hit rolls in melee combat. Against squishier infantry such as Guardsmen or T'au, these are probably the best choice out of the bunch for the exarch. They have great synergy with the ''Whirling Blades'' exarch power thanks to the extra attacks granted to the mirrorswords. <gallery> image:BansheeMirrorSwords.png </gallery> ===Executioner=== [[image:Executioner.jpg|250px|right|thumb|Executioner]] A glaive, this power weapon greatly enhances the power behind the user's blows, allowing the warrior to slice its enemies in half with ease. Exarchs of the Dire Avengers aspect use a similar, but lighter weapon for superior range over their enemies. The Executioner is not standardized and thus, it takes many forms - that of a heavy spear, a rune-encrusted sword or a great black scythe. Whatever its form, it is one of the most deadly hand to hand power weapons. In 7th Edition, these weapons have quite the nasty stat lines of S5 AP2. In 8th Edition, it is a S+2, AP-3, D3 weapon for just 3 extra points. This is pretty much the only weapon in the entire Banshee arsenal that can actually reliably carve through MEQ/TEQ targets without dedicated psychic support. Unfortunately, this also means that against said MEQ opponents, the Banshee Exarch wielding this is going to be the only one actually contributing to the fight. <gallery> image:BansheeExecutioner.png|<center>Howling Banshee's</center> image:DireAvengerExecutioner.png|<center>Dire Avenger's</center> </gallery> ===Star Glaive=== [[File:Star_Glaive.JPG|250px|right|thumb|Star Glaive]] A cousin of the Executioner. The Star Glaive is a type of Power Weapon used exclusively by Eldar [[Autarch]]s. They have a much larger blade than the Executioner, allowing for a greater striking force at the expanse of encumbering the user. In 9th Edition, the Star Glaive is exclusive to the footslogging Autarch in the codex, essentially a Scorpion's Claw (Sx2, AP-3, Dd3) and god-awful in comparison. At S3, making you a mediocre S6 with this, and hitting on a 3+ due to the unwieldy rule it seriously pales in comparison and restricts you to fighting infantry and light vehicles, compared to the power fist of marines giving you the flexibility to hit tanks with some success. ===Powerblades=== [[File:Eldar Powerblade.jpg|200px|right|thumb|Powerblades]] Not to be confused with the Imperium's Power Blade (Seriously GW, fix your god damn names). Attached to the user's forearms, these weapons grant the wielder the advantages of a power weapon while allowing the user to keep his hands free. Used mainly by Exarchs of the [[Warp Spiders]] aspect. In earlier editions powerblades could be wielded by Exarchs of other Aspects - most notably by the Dark Reapers, who wielded them in conjunction with their heavy weapons to give them both ranged and close-quarters abilities. <gallery> image:WarpSpiderBlades.png </gallery> ===Scorpion's Claw=== [[image:Scorpion's_Claw.jpg|200px|right|thumb|Scorpion's Claw]] Scorpion's Claw is an Eldar version of a power fist, except it doesn't slow its wielder (in game terms it doesn't have the Unwieldy or Special Weapon rules). Exarchs of the [[Striking Scorpions]] wear this on one hand while holding a chainsword in the other. It's a big claw with a shuriken pistol inside. Basically, it is far more utilitarian and versatile than any other races Power Fists or Power Claws. On tabletop, it is a Sx2 (S6) AP-3 claw that carves away D3 wounds per smack, complemented by a built-in Shuriken Catapult that isn't named that. It also will cost the Exarch his Shuriken Pistol, so he won't be able to contribute any ranged firepower if he's tied up in melee. <gallery> image:ScorpionClaw.png </gallery> ===Eldar Power Lance=== [[File:EPowerLance.jpg|250px|right|thumb|Eldar Power Lance]] The Eldar have their own Power Spears in the form of Lances. They essentially function the same in all retrospects. Power Lances, especially for the Craftworlder varieties, are often the standard issue CCW for [[Autarch|Autarchs]]. They have obviously a longer reach and works better two handed than one handed. They were best seen in [[Dawn of War 2]] as the primary weapon of the bitchy [[Autarch]]. It handed rather okay for a support unit, unfortunately that did not translate well on the tabletop. On the tabletop, other than its reach, it is pretty meh. Seriously, there are much better weapons to replace the Power Lance, it is ''that'' mediocre. On 8th Edition, the Power Lance has been removed all together, showing how redundant the weapon has become. Both the Craftworld Eldar and Dark Eldar utilize Power Lances. The DEldar is obviously more edgier looking. <gallery> Image:DEPowerLance.jpg|Dark Eldar variant </gallery> ===Ghostaxe=== [[File:Ghostaxe.png|200px|right|thumb|Ghostaxe]] The Ghostaxe is a large Eldar Power Weapon that is a cousin to the Ghostsword. These weapons are often preferred by [[Wraithblades|Wraithblade constructs.]] Like Ghostweapons, it guides the wielder's blow into the target's weak spot. 9th Edition Ghostaxes hit harder than the Ghostswords at S7, but outside of T6/T7 targets you will not notice the difference. They also have one fewer attack than the Ghostswords and have a -1 to hit malus for the Wraithblade swinging it. So why bring them? They do come with a complimentary scattershield for a 4++ invulnerable save. This makes them the tankiest infantry units the Craftworlders can field by far, especially if supplemented by the Protect power. Additionally, though they are slightly less accurate and have fewer attacks, each swing deals d3 damage. Considering Spiritseers are often in tow, the accuracy drop isn't as big of an issue as it might seem. ===Ghostsword=== [[File:Ghostsword.JPG|200px|right|thumb|Ghostsword]] The Ghostsword is a large melee Power Weapon used by Eldar Wraithblades. They are the smaller version of Ghostglaives. Usually wielded in pairs, they leave glowing traces in the air as they are swung. Like all Ghostweapons, they guide the wielder's blows into the target's weak spot. In the 8th edition Eldar Codex, the default Ghostswords have 4 Attacks on the charge hitting at WS 3+, S6, AP -3 and Damage 1. This is the one you want to use against lightly armoured units that rely on toughness to shrug off hits. Given they will always be in a [[Wave Serpent]] they donβt need much in the way of support but they do appreciate Psyker support or an Autarch Bubble. Become absolute nightmares if any Iyanden characters bring the Psytronome of Iyanden as they get the option to double the attack characteristic a Wraith unit has at the cost of the Wraith unit taking d3 Mortal Wounds. 6 Attacks per Wraithblade at S6 and AP-3 is going to turn anything short of a superheavy [[RIP AND TEAR|into a fine mist.]] Toss in Enhance from a Spiritseer nearby and even Conscript Blobs are suffering critical existence failure. Don't forget to give them Fortune from a Farseer as well to mitigate the mortal wounds afterwards. ===Wraithbone Power Fist=== [[File:Wraithbone_PF.png|200px|right|thumb|Wraithbone Power Fist]] Like the Imperium's Dreadnought Power Fist, the Elfdar have their own equivalents on their walkers. The fists found on Eldar [[Wraithlords]] and [[Wraithseer|Wraithseers]] are capable of being used in the same manner as the more common Power Fist, such as punching enemy vehicles or picking up and crushing enemy infantry. In contrast to the more bulky Imperium equivalent, these power fists are much more proportioned, allowing the wraith constructs to manipulate an object with ample dexterity without outright turning it into spam. These weapons can be outfitted with wrist-mounted Shuriken Catapults or Flamers. However, despite being a Power Fist, there are much better options for the Wraithlord and Wraithseer such as the Ghostglaive for example, which has far longer range than the conventional Power Fist. {{clear}} ===Ghostspear=== [[File:Wraithspear.PNG|250px|right|thumb|Ghostspear]] Imagine a [[Force weapon#Singing Spear|Singing Spear]] scaled to a Wraithlord chassis. Ghostspears are massive, rune-etched spears made of Wraithbone (like virtually everything the Eldar make). These weapons are carried into combat by the rare Wraithseer ghost warriors used by the Eldar. These weapons contain a rudimentary sentience within their Spirit Stone core that empowers the blade and guides its wielder's blows toward the most vital points of their foe. Aside being used to help channel the Wraithseer's psychic prowess, the Ghostspear shares a statline nearly identical to the more standard Ghostglaive used by their Wraithlord cousins: S+2 AP-4 d6 damage, with the added bonus of re-rolling wound rolls against vehicles (for some reason). ===Ghostglaive=== [[File:Ghostglaive.jpg|200px|right|thumb|Ghostglaive]] The Ghostglaive is a heavy Eldar melee weapon mounted on [[Wraithknight|Wraithknights]] and on [[Wraithlords]]. These great blades can even engage [[Daemon Prince|Daemon Lords]] in single combat. They are the big daddies of the Ghostweapons and are able to slice their contemporaries into pieces. In the 8th edition Eldar Codex, the Ghostglaive is a S+2, AP-4 D6 weapon exclusive to the Wraithlord. Between the high AP, four attacks and effective S9 of the Wraithlord swinging this around, virtually everything in the game smaller than a full-fledged titan without an invuln save is vulnerable to this weapon. The only thing holding back its otherwise unrivaled killing potential is the limited number of swings the Wraithlord can make against blobs and the generally inconsistent d6 rolls potentially dealing underwhelming damage against hardier single targets. [[Rape|Oh and it gets even ''worse'' on a Wraithknight.]] On a Wraithknight, the Ghostglaive is grown to truly titanic sizes and is now a Sx2, AP-4 weapon with a standard damage of 6. Oh yes, its a fucking [[Cheese|<u>'''Strength 16 weapon,'''</u>]] its gonna go through most superheavies like a hot knife through butter. [[Anal circumference|Prepare your anus indeed.]] ===Phantom Power Glaive=== [[File:PhantomPowerGlaive.png|200px|right|thumb|Phantom Power Glaive]] A giant Power Weapon for the Eldar to combat enemy Titans. Known also as the Ashuna-Valcry'le, roughly translated as 'Sleepless Harbinger of Destruction', the Phantom Power Glaive is one of the less-common weapons wielded by an Eldar Phantom Titan and could slice superheavy machines into sizable chunks. In addition to its deadly close combat blades the weapon also mounts two Starcannons. On 8th edition, these monsters are the quintessential Eldar anti-titan melee option, this [[Powergamer|Sx2 (S18) AP-5 armblade does a straight 9 damage a cleave,]] [[Rape|producing additional attacks on hit rolls of a 6]]. [[Awesome|Since this will bypass Void Shields,]] it's honestly the most reliable anti-titan weapon you can give to the Phantom. Additionally, while not exactly amazing, it does have a built in Starcannon/Bright Lance to help contribute a smidge more firepower to compensate for the loss of other ranged options. One must wonder why the Imperium never thought of creating a Titan-scale Power Sword. ===Gallery=== ====Executioner==== <gallery> image:JainZarExecutioner.png|<center>Jain Zar's</center> image:MauganRaExecutioner.png|<center>Maugan Ra's</center> </gallery> {{40k-Eldar-Weapons}}
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