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===WB Ploys=== <tabs> <tab name="Strategic Ploys"> *'''Crossfire (1 CP):''' The big gift from 9E. If an operative shoots an enemy but doesn't kill them, the enemy gets a Crossfire token. Any other operatives that try to shoot this enemy on the same turn can immediately score one hit without rolling. Want to soften up an enemy before firing the heavy gunner at them? Need to expose a priority target for your Sanctus Sniper? Time to crack this ploy open. *'''Meticulous Plan (1 CP):''' Any time your {{W40kKeyword|Neophyte}} operatives are activated with the Conceal order, they take a 1 AP discount on any objective actions, including Pick Up. If it sounds too good to be true, then the rub is that it can only be used once. Make that use count. *'''One with the Shadows (1 CP):''' When an enemy tries to target any of your operatives while using the Conceal order, any light terrain will count as Obscuring. You'll definitely be making use of this to keep your troops alive because they'll otherwise be folding pretty quick. *'''Writhing Ingress (1 CP):''' Place a marker within 1"/triangle of a piece of terrain 1"/triangle thick. Your operatives can now walk through this piece of terrain as long as they get about 1"/triangle of the marker, providing you a perfect escape route or shortcut to a prime ambush venue. </tab> <tab name="Tactical Ploys"> *'''Coiled Serpent (1 CP):''' When an operative switches from Conceal order or Engage order and attack, one hit can be turned into a crit. This will be the one your leader will be exploiting to save CP, as it allows for your guns to be more effective. *'''Hiding (1 CP):''' When setting up operatives, you can hide up to two of your operatives in reserves. These hidden operatives become GA1 (sorry, no surprise couples of Brood-Adepts for you) and can be activated, letting them suddenly arrive anywhere within 6"/pentagon from your DZ and over 3"/square from any enemy operative. These operatives count as having moved and can now continue their turns as you wish. You can only use this once, and the operatives need to be deployed on the first turn or else be killed, which forces you to make sure that they get in position immediately. *'''Slink Into Darkness (1 CP):''' One operative can switch from Engage order into Conceal order after activating. This is a single-use ploy, so you'll only be able to use this for one surprise ambush like a Sanctus Talon or Locus. *'''Unquestioning Loyalty (1 CP):''' When a {{W40kKeyword|Cult Agent}} or {{W40kKeyword|Leader}} is charged by the enemy, one non-{{W40kKeyword|Leader Neophyte}} operative within 3"/square can immediately charge that enemy, throwing bodies of your (relatively) more disposable Brood-Adepts to your enemies while your important characters can fight another day. </tab> </tabs>
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