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Codex - Tau Auxiliary 8th edition
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===Dedicated Transport: Vespid Hive Barge ''PL10 <span style="color: red"> '''WIP''' </span>''=== {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Hive Barge || * || 6+ || * || 6 || 8 || 12 || * || 7 || 3+ |- |} {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! REMAINING W !! M !! BS !! A |- | 7-12+ || 20-45" || 4+ || 3 |- | 4-6 || 20-30" || 5+ || D3 |- | 1-3 || 20" || 6+ || 1 |- |} <br style="clear: both; height: 0px;" /> A Vespid Hive Barge is a single model, armed with three heavy neutron blasters and two neutron crystal-core missiles. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range !! Type !! S !! AP !! D !! Abilities |- | Heavy Neutron Blaster || 30" || Heavy 2 || 7 || -3 || 2 || - |- | Crystal-Core Neutron Missile || 30" || Heavy 2 || 7 || -3 || 2 || Each crystal-core missile can only be fired once per battle. |- |} <br style="clear: both; height: 0px;" /> You may either replace both neutron crystal-core missiles with crystal-core neutron bomb bays or take two additional neutron crystal-core missiles. ''Aerial Insertion'': Models may disembark from this vehicle at any point during its move, but if they do they cannot move further during this phase; if the transport moves 20" or more, you must roll a D6 for each model disembarking; if that model does not have ''Plunge from the Skies'' or a similar rule, subtract 2 from the die roll. On a 1 or lower, that model is slain. Models that disembark in this manner must be set up more than 9" from any enemy models. ''Bombing Run'': Once per battle, a Hive Barge equipped with crystal-core bomb bays can make a bombing run against a single enemy unit it moves over during one of its Movement phases. After the Hive Barge has moved, pick an enemy unit that it flew over, then roll 2D6 for each {{W40kKeyword|VEHICLE}} in the unit, 3D6 for each {{W40kKeyword|MONSTER}}, and a single D6 for every other model in the unit, up to a maximum of 10D6. For every roll of a 5+, the unit suffers a mortal wound. ''Crash and Burn'': If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it crashes in a fiery explosion and each unit within 6" suffers D3 mortal wounds. ''Phased Crystal Array'': This model has a 6+ Invulnerable Save. '''Transport''': : 16 {{W40kKeyword|T'AU EMPIRE INFANTRY}} '''Faction Keywords''': : {{W40kKeyword|T'au Empire, Vespid, <'''Hive'''>}} '''Keywords''': : {{W40kKeyword|Fly, Vehicle, Aircraft, Transport, Vespid Hive Barge}}
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