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===SoB Special Rules=== *'''Shield of Faith:''' Get a 6++ and you can attempt to deny one psychic power per round. You only get to roll 1D6 rather than 2d6 when doing so though ** To deny, you have to roll higher than your opponent, which makes this rule near to useless. Take the common psybolt: With 2d6 the enemy has to roll a 5 and you have to roll a 6 for Shield of Faith to work, which is absurdly unlikely. Its not much better in Commanders either - psykers and psychic powers are far more common, but only 2 powers have a lower Warp Charge than psybolt (CSM's Sacrifice and Nid's Dominion) and plenty have values higher than 6 that you can never affect.
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