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===Wrath of the Lich King=== WotLK was the second expansion of WoW and centered around the North po....I mean Northrend, tons of undead gubbins, Norse mythology, and Death Knights. Follows the main plot of Warcraft 3 when the Scourge, sick of the Legion and random fucking jungles in the middle of nowhere getting all the attention, attacks both Stormwind and Orgrimmar by releasing another undead plague and using giant flying castles (which in the comics are killed by one fucking gryphon, and Thrall getting pissed and throwing a hammer at it). Both factions then remember who the main bad dude of Warcraft is (With the Burning Legion dead or MIA and the Old Gods still a footnote in lore, Arthas) and invade Northrend. But along the way, a new fuckwad son of Grom that Thrall met in Outland was promoted to a fucking command post, and he immediately attacked the Alliance which at that point was pretty on board with the Horde...which is another retard ball when you realize your captured humans never re-appear or get ransomed. (Read below for what happened) Then, after players manage to get everything important done FOR the entire armies of their faction (which consists of 70% humans/orcs and 29% dwarfs and trolls and 1% everyone else except the Draenei and Night Elves, the latter pretty much sit in the corner and hum quietly). The main two leaders of the horde and alliance forces (the son of a very important and popular horde character, Varok Saurfang, and good old Bolvar Fordragon) call a truce and try to take the Lich King on themselves. This goes about as well as one would expect, with Arthas curbstomping Saurfang JR without much build up then making it clear he's about to kill the shit out of two whole armies for lulz. Then a group of Forsaken attack both sides, teamkilling everyone. And that just is the tip of the shit iceberg the Forsaken have been cooking to the detriment of both sides. Wrynn, invading the Undercity, realizes the horrid truth when he sees human prisoners, who disappeared in captivity all these years had been tortured, experimented on and used as meat and disease resources, and attacks the city while Thrall is told by Sylvanas "Yeah, we did a lot of evil shit you told us not to do and it's biting us in the ass, we need halp plox ty". Wrynn sees the massively fucked up shit that the Forsaken have been doing, and declares war on the Horde while Thrall stands there wondering why his faction is so fucked up. (Hint: Sylvanas and her fucked up snuff surgeons might have a hand in that.) Then come a subplot that eats up about six months of player's lives where you find out that Titans created Dwarfs and Gnomes, and viking giants named vrykul who are the ancestors to humans, as robots to help them keep the natural races of the world (mostly trolls, plus a group that mutated and became the first elves; night elves) in line. Then Cthulhu monsters (which before were just some minor thing not really important to the plot) made them fleshy for reasons and the robots forgot their entire purpose and started having sex and building castles instead. Then you kill another Old God locked in the Titan city Ulduar (one of Warcraft's most well-loved raids) made of mouths and tentacles, this one being responsible for apparently most of the bad shit that's happened in the world. Here's where most fans agree the lore rape really starts to pop in as a result. Then another detour where you help establish a jousting tournament right outside the Lich King's castle. Yeah. That goes about as well as you'd expect. Then, you finally help the Death Knights and Paladins of the world kill the Lich King...nah, not really. Turns out he was baiting you along the whole time trying to lure the best and brightest in the world directly to his doorstep to make a new generation of Death Knights capable of fucking EVERYTHING. Oh, but then Tirion Fordring (a character important to a Classic WoW questline, and had two books involving him from the Warcraft 2 era) gets empowered by the light, goes all 'DEUS EX MACHINA!' and breaks Frostmourne. The newly-freed spirits rebel and weaken him to the point that the players can deal a finishing blow. Arthas's father forgives him for killing him, then he dies. Meanwhile, MASSIVE amounts of undead that apparently Arthas was holding back on using for reasons are still around for no reason. Your friend and mine Bolvar Fordragon, charred to a crisp and barely alive/undead, puts the helmet on and condemns himself to a personal hell of keeping those undead from doing anything forever. Players then fuck off back home, with the Death Knights keeping vigil in case Lich King Bolvar turns evil. [[Derp|However, expanded lore stated that Lich King Arthas' body and the pieces of Frostmourne mysteriously went missing, along with the phylactery of his right-hand Lich, Kel'Thuzad, who's the Smithers to Arthas' Mr Burns... in a plot thread that Blizzard has left hanging]]. Wrath continued the badge/point system introduced in TBC, and ''would have been'' one of the best expansions for fixing many of the problems in Burning Crusade (primarily HUGE amounts of grinding and availability of gear), if it hadn't gotten rid of the original versions of Naxxramas and Onyxia's Lair and all the sweet-looking armor and weapons that dropped from them, especially Corrupted Ashbringer. The expansion was notable for doing something not seen before in an MMO where it would have the main villain appear through the main story to make it look like the player was making progress in defeating him prior to the final raid against him. While this worked in most players eyes, it also pretty well de-fanged the Lich King as a threat since all his appearances had him getting driven off or defeated and just shrugging instead of vaporizing you on the spot (something he does to his own minions literally standing RIGHT next to you for the price of failure), sometimes because of him being uncharacteristically dumb, and supposedly this was all part of some master plan to use the heroes that fight him the raid as new champions, even though the plan involved sacrificing a bunch of powerful minions he already had that could have killed the heroes if he sent them all after them at once. Then again, since undeath is his M.O, after reanimating the heroes as his new champions he could've brought back those powerful minions the heroes killed as well. After all, he apparently does bring back Anu'barak (one of his lieutenants from Warcraft 3 and leader of the undead spider-people) ,an old dungeon boss as a raid boss so it's clearly something he can do. Whatever.
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