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====[[Zarakynel]] pg151==== Zarakynel is a... interesting case, as they are one of the few units which still deals mortal wounds on their attacks. The souleater blade deals mortal wounds on a '''4+''' to wound, and deals '''3''' of them instead of normal damage. This means that, even if it only wounds on a 6+ normal (which it won't at strength 9) it will always be dealing (on average) 7.5 mortal wounds. Its other weapon (slicing claws) also gives it bonus attacks with that weapon, giving it 6 attacks with the blade and 4 extra with the claws. Otherwise, Zarakynel is what you would expect from the kinkiest deamon of Slaanesh, they're stupidly fast, debuff hits against them and regain wounds each turn (D6 to be exact) if they killed a non-vehicle/had an orgasm from combat. In short, out of all the demons listed so far, this one is the most dangerous...just don't let them get sniped by a volcanno cannon. 450 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Slicing Claws || Melee4 S7 ap-4 D3 make 4 extra attacks with this weapon || 2.77 || 2.77 || 2.22 || 3.33 || 3.33 || 2.77 || 4 || 3.33 || 2.22 || (1.11)3.33 || 2.77 || (2.22)6.66 |- | The Souleater Blade || Melee6 S9 ap-3 D3 wound roll of 4+ deals 3mw '''instead of normal damage''' (7.5mw) || 9.16 || 7.5 || 9.16 || 7.5 || 9.58 || 9.16 || 9.58 || 9.58 || 8.33 || (0.41)8.75 || 9.16 || (1.38)11.66 |- |} <br style="clear: both; height: 0px;" /><br>
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