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===Traitor Gunner=== [[File:Traitor_Gunner.PNG|200px|right|thumb|A Traitor Gunner and his [[Rogal Dorn|bitchin' mustache.]]]] The direct opposite of the Flenser and the Blooded equivalent to most Kill Team's heavy gunner guy. Traitor Gunners are Traitor Guard, who claim special issued weapons from Imperial Guardsmen they have slain, as trophies. In effect, they are the more traitorous cousins of the loyalist's [[Special Weapons Squad]] or [[Navis Gunner]]. Bearing them as symbols of power and status, the Gunners use such potent weapons to assist them in offering more gory sacrifices to the [[Chaos God]]s. In battle, Traitor Gunners can be armed with bayoneted [[Flamer#Flamer|Flamers]], [[Grenade Launcher]]s, [[Meltagun]]s or [[Plasma Gun]]s whilst protected with the standard-issue [[Flak Armour]]. On the Kill Team tabletop, like the fluff states, they are your special weapons guy, you can only take one of each gun in a kill team, but each has vital uses. The flamer is held back by its range and poor damage, but Torrent means that it can hit multiple targets and hit multiple times. The grenade launcher essentially gives you infinite grenades, but these fire directly rather than indirectly in a short range - the frag grenade compensates its damage with Blast while the krak grenade deals AP1 with plenty of damage. The meltagun is short-ranged but provides lots of damage with AP2 and crits deal lots of mortal wounds. The plasma gun deals plenty of damage with AP1, with an option for overcharging to get AP2 - just remember that while overheating won't kill you outright, it will hurt you pretty bad. They are listed under Marksman and Scout categories. {{Clear}}
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