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Codex - Rising Sons
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====Axes==== Axes are rarely used in the Yamato Sub-Sector, as they are among the Rising Sons. These however never appear in the form used usually by other Space Marine Chapters or likewise other Imperial forces. The ones used by Rising Sons are either in the form of smaller, lighter hatchets, or great, two-handed war axes that exist to cleave enemies with every terrifying strike, or if they are lucky, to heavily damage their powerful armours. Only powerful force fields of technology or mystical energies can actually help one survive blows from such weapons. These Ono, as the axes are called, are given to those Rising Sons in command who are known to be incredibly aggressive fighters, or to Jump Pack equipped fighters. {| class="wikitable" |- | Name || Range || S || AP || Type |- | '''Ono Hatchet''' || - || +1 || 3 || Melee |- | '''Ono Axe''' || - || +2 || 2 || Melee, Unwieldy |- | '''Ono Force Axe''' || - || +2 || 2 || Melee, Unwieldy, Force |- | '''Ono War Axe''' || - || +3 || 2 || Melee, Two-Handed, Unwieldy, Sunder Armour |} :'''Sunder Armour''' - Attacks from a model with a weapon with this rule reduces the Invulnerable Save value of an enemy model by one with a successful hit. Only those who have armours granting Invulnerable Saves are affected. Those who have Invulnerable Saves through other means (such as through a Iron Halo) are unaffected. Sunder Armour stacks with every hit, but cannot go under 6++. * '''Ono Hatchet'''...10pts. * '''Ono Axe'''...15pts. * '''Ono Force Axe''' * '''Ono War Axe'''...25pts.
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