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==Pathfinder== [[File:Drow B1.png|right|300px]] Pathfinder ditches the [[Lolth]] aspect and instead makes Drow aligned to assorted [[Demon Prince]]s instead. They got playable templates for the first time in their Bestiary entry, and updated versions thereof in the Advanced Races Guide. Pathfinder goes back to really, really freaking old Drow lore by stating that there's two kinds of Drow; normal Drow, and Noble Drow, who're even tougher and nastier, with a lot more magical powers. These were handled as separate races in the Bestiary, but ARG instead changed it to a Drow race with a bunch of racial feats to simulate Noble Drow abilities, which is arguably more balanced. Fluff-wise, they're tied into the weird sf-bent of the [[Golarion]] setting, being the descendants of elves who refused to flee the planet in the face of a catastrophe, and turned to demon worship to survive. First-generation drow are actually the result of elves who've broken really bad physically and psychologically transforming into dark elves. Natural-born drow aren't actually innately evil, but their culture, which engages in the traditional practices of slavery, human sacrifice, etc., with the lovely addition of [[fleshcrafting]], is so hideously corrupt that almost all of them end up bad anyway. They aren't matriarchal like classic drow either, just assholes. Their [[drider]]s are... well, see that page. Unfortunately, the Drow seem to be getting the axe as a consequence of [[Pathfinder Second Edition|the second edition of the game]] trying to further unmoor itself from D&D, as the reboot of 2E and Starfinder that's going to be under the in-house ORC license will be retconning the existence of the Drow entirely and replacing their position as race of pure evil and demon-worshippers with the [[Serpentfolk]]. There will be a new group of underground elves to be introduced but we do not know their skin color or general outlook at this time. ===Drow=== * Ability Score Modifiers: +2 Dex, +2 Cha, -2 Con * Size: Medium * Speed: 30 feet * Darkvision 120 feet * Drow Immunities: Drow are immune to Magic Sleep Effects and get a +2 racial bonus to saves vs. Enchantments. * Keen Senses: +2 Racial Bonus on Perception checks. * Spell Resistance: 6 + class level * Spell-Like Abilities: Dancing Lights, Darkness and Faerie Fire, each 1/day. * Light Blindness: Abrupt exposure to bright light blinds a drow for 1 minute and leaves them dazzled on all subsequent rounds until they get out of the light. * Poison Use: Drow don't risk poisoning themselves when they apply poison to weapons, etc. * Weapon Familiarity: Free proficiency in Hand Crossbow, Rapier and Shortsword. ===Noble Drow=== * Ability Score Modifiers: +4 Dex, +2 Int, +2 Wis, +2 Cha, -2 Con * Size: Medium * Speed: 30 feet * Darkvision 120 feet * Drow Immunities: Drow are immune to Magic Sleep Effects and get a +2 racial bonus to saves vs. Enchantments. * Keen Senses: +2 Racial Bonus on Perception checks. * Spell Resistance: 11 + character level * Spell-Like Abilities: ** Constant: Detect Magic ** At-Will: Dancing Lights, Deeper Darkness, Faerie Fire, Feather Fall, Levitate ** 1/Day: Divine Favor, Dispel Magic, Suggestion * Light Blindness: Abrupt exposure to bright light blinds a drow for 1 minute and leaves them dazzled on all subsequent rounds until they get out of the light. * Poison Use: Drow don't risk poisoning themselves when they apply poison to weapons, etc. * Weapon Familiarity: Free proficiency in Hand Crossbow, Rapier and Shortsword. {{Pathfinder-Races}}
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