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==Vandria Gilmadrith== {{Infobox Deity |Name = Vandria Gilmadrith |Symbol = [[File:Holy symbol of Vandria Gilmadrith.jpg|150px]] |Aliases = Lady of Grief, Steelheart |Alignment = Lawful Neutral |Divine Rank = Intermediate Goddess |Pantheon = [[Seldarine]] |Portfolio = War, Justice, Vigilance, Decision, Grief |Domains = '''3E:''' Law, Protection, War<br>'''5E:''' Grave, War |Home Plane = [[Arborea|Arvandor]] |Worshippers = Lawful Elves |Favoured Weapon = Longbow }} Meanwhile back in "Core" D&D, in something similar to a "What if?" scenario, we have Vandria, who is also the daughter of Corellon and Lolth (no Araushnee in core D&D), but an elven goddess rather than a drow one (though her hair, often worn in a long braid, is white due to her dark elven heritage). In her story, before Lolth's betrayal, she was a free spirit like most elven gods, and lived enjoying the beauty of Arvandor. When Lolth schemed against Corellon, she contributed to the defense of Arvandor like Eilistraee, but her arrows weren't redirected to her father's heart by her mother's magic. After the battle, Vandria didn't follow Lolth in exile; she instead resolved to become the elven goddess of vigilance and war, patroness of elven guardians and warriors. Due to having gained the portfolio of War, Vandria can feel every wound and death suffered by the elves in battle, alongside the pain for the loss of loved ones due to conflict. For that reason, and for the tragedy brought by her mother's betrayal, her carefree personality has turned into a grim and somber attitude, embodying the ability of the elves to adapt to strife. Her focus is on preventing wars, or making them as quick and bloodless as possible when unavoidable. Vandria's followers participate strongly with the town militias, and they have strongholds hidden all over the place. They also act as arbitrators as diplomats because they are likely to be the most even handed amongst elves. {{clear}}
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