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===Toxhorn=== [[File:Toxhorn.PNG|250px|right|thumb|Seems like the Beastmen had learned a thing or two on the [[Death Guard]].]] The most technically minded of the herd. Toxhorns are the closest thing the Beastmen has to a 'dedicated ranged and support unit'. They make use of scavenged technology and chemical brews to sabotage enemy wargear and master their voidcraft habitat. In the heat of battle, they toss odious [[Grenades & Explosives#Pox Bomb|Pox Bombs]] that cause metal and flesh alike to decay rapidly. So for all intents and purposes, they are grenadiers. Outside of their canister, they carry a [[Basic Close Combat Weapons#Sword|good ol'Shortsword]], a [[Autopistol]], and a belt of [[Grenades & Explosives#Frag Grenade|Frag]] and [[Grenades & Explosives#Krak Grenade|Krak Grenades.]] They also wear a gas mask so they themselves won't get murked by their own experiments. Like the rest of their cohorts, Toxhorns do not wear any bits of armour at all. Relying on a Beastmen's natural acumen for [[Rage|RAEG]] and toughness to shrug off blows that will cripple lesser men. Unlike the majority of their colleagues, Toxhorns aren't really that suited for close-combat, so they often hang out in the back to lob as much shit as possible. On the Kill Team tabletop, they totes around Pox Bombs, which they can deploy and can potentially make anyone within 2"/circle of the bomb suffer -1 to APL and potentially even 3 mortal wounds. As this isn't considered a piece of wargear, you can use this as many times as you want to [[Troll|infuriate crowds.]] This gives them a bit of a defensive edge as well, as they're immune to Stun and other APL modifiers as well as gain a 6+ FNP. They are classified under Scout and Staunch. {{Clear}}
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