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Grimdark Future/Tactics/Feudal Guard
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===Vehicles=== *'''Heavy APC:''' Unlike most armies, your tanks come with at least Tough 9. This particular transport has no frills about being anything but an assault transport, as you can buy missiles on top of the heavy flamethrowers it comes with. Those flamethrowers can then be swapped out with heavy or laser machine guns or you could get one as an autocannon or twinned heavy machine gun. *'''Heavy Support Vehicle:''' This tank has anti-air cannons. Their range is impressive and you have two AP 2 weapons tailor-made to sink planes. However, not all armies take planes. In those instances, you can instead buy one of a variety of different artillery options, each with some flavor of Blast and saddled with Indirect. *'''Heavy Battle Tank:''' Finally, something with more meat. Toting Tough 15 and a nova cannon to flatten mobs, this is a tank worth the combat potential. This cannon can also be replaced with a broad variety of weapons. On top of that and the auxiliary heavy flamethrower, you can also buy a matching pair of guns for additional pain (heavy flamethrowers, heavy machine guns, plasma cannons or heavy fusion cannons). *'''Heavy Walker:''' Unlike the HDF's light walker, this walker can actually hold its own in combat. By default it has two impressive heavy swords, each with AP 2, but you could instead buy a variety of heavy guns, a chainsaw, or a shield so you could bring something as tough as a battle tank.
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