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===Vehicles=== *'''Great Terror Beast:''' A truly horrifying beast with Fear and Fearless. Even worse is that you can give it a heavy flamethrower so it can shoot or Impact 3. This can make the beast versatile, though its melee weapons leave something to be desired - You could buy Poison for them, but it's still only 3 AP 1 attacks. *'''Giant Abomination:''' And this is even worse than the great terror beast. 12 attacks means that it can drown enemies in attacks while Regeneration gives more protection on top of the 2+ defense and Tough 12. However, you'll notice that melee is all you can do. *'''Death Wheel:''' Not much of a [[Doomwheel]] when all you got is a twin flamethrower. Fortunately, it's Fast and has Ambush, while Impact 6 makes it a pain for mobs if it charges. *'''Drill Tank:''' That drill is enough to demolish anything it comes across. The fact that it has Ambush, Fast and 11 transport slots just makes it even better. You can add even more capacity if you feel like making a clown car out of that thing, and then buy guns as well. You could also buy poison for the drill in the place of the extra space, which makes the drill even deadlier. *'''Artillery Gun:''' You're carrying a big gun with Tough 6, but it's Slow. This gun's super machine gun and super flame thrower give you a more durable means of AP 2 that won't be subject to so much fire, while the super rocket launcher is pretty defastating.
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