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Infinity/N3 Tactics/F.R.R. Merovingenne
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===Tactical Armoured Gear=== *'''Anaconda:''' The toughest fire support you can field in the army and a decent, cheap light TAG. ITS Season 9 decided to give TAGs a +1 to their damage so this thing's spitfire hits like an HMG, and its HMG profile hits even harder, not to mention the HFT and panzerfaust. Most of your guys are cheap and make great chearleaders for a TAG - worth considering. **ITS11 and some recent changes have added a few new items to this old workhorse. All TAGs now get Tactical Awarness by default in addition to their built-in Fatality 1. The Anaconda is still overpriced, but is better than it was. Consider the HMG profile over the spitfire to keep it away from mid-field threats - it's squishier than most TAGs and evaporates into an Operator at two wounds, denying your engineers a chance to repair it. The spitfire isn't a slouch, but just be aware of the risk. **'''Operator:''' Bad news is that she's not a Specialist; good news is that she's got a decent ARM and BTS (by Merovingian standards) and lands on the board with a spitfire when she bails from her TAG... which she might survive as well. Furthermore, being an Operator (and lacking the Pilot skill) means that she retains season 11's Tactial Awareness and continues generating orders in place of her TAG. Additionally, the operator holds all of a TAG's victory points, so until the operator is dead, she counts for the full points of her mech.
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