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==={{anchor|Ares}} Ares Pattern (Chapter Approved)=== [[File:LandRaiderAres000.png|280px|thumb|right|The Ares is like the discount [[Typhon Heavy Siege Tank|Typhon.]]]] The Ares Pattern decides to say ''"Fuck that shit"'' regarding transporting and seeks to become the most destructive linebreaker around, trying to eclipse even the dreaded [[Leman Russ Demolisher]] and [[Vindicator]]. No transport capability, and costs about 50 points more than the standard Land Raider, but you get what you pay for; Twin-Linked [[Heavy Flamer]] Sponsons, Twin-Linked [[Assault Cannon]]s and a fucking ''[[Demolisher Cannon]]'' make this thing filthy rape to anything with the misfortune of getting anywhere near it. This tank lacks tactical flexibility, as none of its weapons has a range of more than 24"(although due to power of the machine spirit its demolisher cannon actually has a threat range of 36"), but what it lacks in versatility it more than makes up for in close-range balls-out power, it concentrates on applying overwhelming fire-power to a single point in the enemy battle line. If your opponents weren't shitting bricks trying to kill/escape your Vindicators, they most assuredly will at the sight of this fucking thing. Tyranid players tend to weep tears of blood, piss themselves, and crap their pants all at the same time when these show up. Now if only Chaos had them so we could toss on a Havoc Launcher and make it possessed. Now that would be the ''ultimate'' blob destroyer. Basically, blow a hole in the enemyโs attempt to stop you, roll into it and spew fire and bullets until everything is dead. Rinse, repeat, lulz. With the release of the Typhon you could spend fifty more points to get two more hull points and upgrade your gun to 7" blast Ignores Cover, but with the Ares people might actually play you. The original creator has updated the Ares for 8th Edition. This includes the option of replacing the Assault Cannons with a twin heavy [[Plasma Cannon]] in true Dark Angels style. Power of the Machine Spirit increases its threat range to 48". Overcharging isn't much an issue because movement isn't reduced until the Ares is brought down to half of its 16 wounds. This is the superior loadout as it makes a Land Raider Ares a threat to both vehicles and hordes. {{clear}}
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