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Lost and the Damned
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===A Faint Hope=== Warhammer Fest 2022 saw a mild sign of some relevance in the Moroch [[Kill Team (Specialist Game)|Kill Team]] boxset, having the same Traitor Guard from [[Blackstone Fortress]] repackaged in one set along with some new orders to spice it up. Seeing as previous boxed Kill Teams all got rules on their respective faction's codex or shortly after, there's a sliver of hope that we'll eventually get rules to throw in a batch of spiky guardsmen to throw at the enemy instead of a bunch of piddly cultists. Though the mortals of Chaos got a few new options with the 9th Edition CSM codex, this hope unfortunately did not manifest in the codex, with the cultists not even gaining the option to attach a traitorous commissar or a Chaos Ogyn. That hope would emerge later, as the Renegade Enforcer (plus optional Ogryn bodyguard) as well as the generic traitor guardsmen all became available units for the base CSM armylist alongside the rest of the Kill Team squads that weren't already part of a team. That said, the guardsmen aren't that much better than the basic cultists aside from some new guns, but they synergize with the Enforcer and his ability to force them to auto-pass any combat attrition checks the guardsmen make. Even better is that the Ogryn acts as a super bodyguard for the Enforcer, taking absolutely any blows for the guy without any means of oversight since they're a single unit.
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