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====Vs Other Primarchs==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Primarch fighting, while fun to see, isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying. With that in mind this section is all about how Magnus fares against other Primarchs mathhammer wise. Please note that all the various abilities, with the exception of Blind, are taken into account (Blind is ignored because it is just too random and unreliable to come into play) and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. As with Lorgar, psychic powers are not accounted for, which is a slightly false choice given that if you're sending Magnus in for a Primarch duel you probably will buff him but a necessary one if this is to be doable and fair. <div class="mw-collapsible-content"> *Magnus vs Angron ** Angron first round: hits 4.5 times, wounds 3.75 times and 1.875 after saves which IWND will take down to 1.542 at the start of next turn ** Angron second round: hits 3 times, wounds 2.5 times and 1.25 after saves which IWND will take down to 0.917 at the start of next turn ** Magnus: hits 2 times, wounds 1.667 times and 0.833 after saves which FNP and IWND will take down to 0.5 at the start of next turn ** Unsurprisingly Magnus loses this one pretty badly *Magnus vs Fulgrim ** Fulgrim (Fireblade): hits 3.5 times, wounds 2.333 times and 1.167 after saves which IWND will take down to 0.834 at the start of next turn ** Magnus: hits 2 times, wounds 1.667 times and 0.556 after saves which IWND will take down to 0.222 at the start of next turn ** Again unsurprisingly Fulgrim wins comfortably even without taking into account Child of Terra or Mastercrafted *Magnus vs Mortarion ** Magnus: hits 2 times, wounds 1.667 times and 0.833 after saves which IWND will take down to 0.278 at the start of next turn ** Mortarion: hits 1.667 times, wounds 1.111 times and 0.556 after saves which IWND will take down to 0.222 at the start of next turn ** Magnus actually out-endures Mortarion as his negative modifier to hit balances out Mortarion's superior regen and extra wound. Not that it matters because it will take several lifetimes before either of them actually die. *Magnus vs Ferrus Manus ** Magnus: hits 2 times, wounds 1.667 time and 0.556 after saves which IWND will take down to 0.222 at the start of next turn ** Ferrus: hits 1.333 times with Forgbreaker and 0.333 times with his Servo Arm, wounds 1.111 times and 0.278 respectively which after saves becomes a total of 0.695 wounds after saves which IWND will take down to 0.362 wounds at the start of next turn ** Another ridiculously long fight but Ferrus' Servo Arm and better invulnerable save just tip the fight in his favour *Magnus vs Konrad Curze ** Konrad: hits 3 times, wounds 2.25 times and 1.125 after saves which IWND will take down to 0.792 at the start of next turn ** Magnus: hits 2 times, wounds 1.667 times and 0.833 after saves which IWND will take down to 0.5 at the start of next turn ** Konrad wins this one without having to use his hit and run + HOW combo which turns this into a bloodbath *Magnus vs Vulkan ** Magnus: hits 2 times, wounds 1.667 times and 0.556 after saves which IWND will take down to 0 wounds at the start of next turn ** Vulkan: hits 1.333 times, wounds 1.111 times and 0.556 after saves which IWND will take down to 0.222 wounds at the start of next turn ** Vulkan wins because Magnus can't hurt him *Magnus vs Lorgar ** Magnus (round 1): hits 2.222 times, wounds 1.728 times and 0.576 after saves which IWND will take down to 0.242 wounds at the start of next turn ** Magnus: hits 2.667 times, wounds 2.222 times and 0.741 after saves which IWND will take down to 0.407 wounds at the start of next turn ** Lorgar: hits 2 times (Master-crafted and +1A for pistol), wounds 1.667 times and 0.833 after saves which IWND will take down to 0.5 wounds at the start of the next turn ** In spite of WS6 and 5 wounds, Lorgar's save is increased to 3++ against attacks from Force Weapons, giving him a mutual kill or narrowly win if he concusses Magnus in the penultimate round. *** '''Happy psychic fun:''' *** Magnus with Iron Arm and Warp Speed: hits 4.667 times, wounds 3.889 times, [[FAIL|0.432 after saves]] and IWND will take down to 0.099 wounds at the start of next turn *** Lorgar with Precog: hits 2.778 times, wounds 1.543 times, 0.772 times after saves and IWND will take down to 0.439 wounds at the start of the next turn *** Lorgar with Precog crushes Magnus (after a long time), the rerolls to hit and wound more than makes up for Magnus' aura and boosted Toughness, and [[Shield-Captain|rerollable 3++]] completely neuters Magnus' damage. Magnus needs Iron Arm, Warp Speed ''and'' Endurance to outlast him. Or roll Precognition himself with any Bio-blessing. *Magnus vs Perturabo ** Magnus: hits 2 times, wounds 1.667 times and 0.556 after saves which IWND will take down to 0.222 wounds at the start of next turn ** Magnus (Blinded): hits 1.333 times, wounds 1.111 times and 0.37 after saves which IWND takes down 0.037 wounds at the start of next turn ** Perturabo: hits 1.333 times with both, wounds 0.889 times with his hands and 1.111 times with Forgebreaker and 0.444 and 0.556 times after saves respectively, which becomes 0.111/0.222 wounds at the start of next turn ** Perturabo (with Magnus Blinded): hits 2 times, wounds 1.667 times and 0.833 times after saves ** Another victory for Magnus comes when Perturabo doesn't have Forgebreaker. When he does this becomes a walkover in the other direction as Magnus won't kill him before he becomes blinded and then he becomes essentially unable to hurt Perturabo. *Magnus vs Alpharius ** Magnus: hits 2 times, wounds 1.667 times and 0.833 after saves which IWND will take down to 0.5 wounds at the start of the next turn ** Alpharius: hits 1.944 times, wounds 1.512 times and 0.756 after saves which IWND will take down to 0.423 at the start of next turn ** As usual, Alpharius loses *Magnus vs Rogal Dorn ** Magnus: hits 2 times, wounds 1.33 times (Dorn cannot be wounded on more than 3+ thanks to his armour) and 0.67 after saves which IWND will take down to 0.44 wounds at the start of the next turn ** Dorn: hits 2 times, wounds 1.5 times and 0.75 after saves which IWND will take down to 0.417 wounds at the start of the next turn ** Magnus loses this one *Magnus vs Corvus Corax ** Corax: hits 2.667 times (Scourge)/ 2 times (Shadow-walk), wounds 2 times (Scourge)/ 1.5 times (Shadow-walk) and once or 0.75 times respectively after saves which IWND will take down to 0.667/0.417 at the start of next turn ** Magnus: hits 2 times (Scourge)/ 1.333 times (Shadow-walk), wounds 1.667 times (Scourge)/ 1.111 times (Shadow-walk) and 1.111/0.741 times after saves which IWND will take down to 0.778/0.408 wounds at the start of next turn ** Corax's superior initiative means that if he uses Shadow-walk he can kill Magnus just before he can strike on turn 15. If he uses Scourge he loses, however. As usual Blind and Hit and Run could turn the fight more in his favour * Magnus VS Jaghatai Khan. **Jaghatai: hits 2.666 times, wounds 1.333 times, 0.666 wound after saves with IWND bringing this down to 0.333 **Magnus: hits 2 times, wounds 1.666 times, 0.555 times after saves with IWND bringing this down to 0.222 **Magnus loses this one too * TLDR: ** Magnus leads the back of the pack when it comes to fighting primarchs. His WS is only average (for a primarch) and he can't pile on the attacks to make up for it. He isn't particularly tanky either, so any of his melee-focused brothers will knock him over and sit on his dumb ginger head. ** But hulked out with biomancy he stands a decent chance against anyone but Horus and the Wolf King. </div></div>
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