Editing
Merfolk/Homebrew
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Weapons=== Many weapons suffer reduced effectiveness under water due to hydrodynamic drag. Merfolk therefore use weapons that are specially designed to eliminate drag and increase ergonomics for submerged use. Some weapons are unchanged but the techniques for their use underwater is radically different. {| class="wikitable" border="1" cellspacing="0" cellpadding="5" ! Name ! Damage ! Crit Threat ! Crit Damage ! Size ! Damage Type ! Skill Type ! Special |- | Partisan | 2D6 | 19-20 | X2 | twohanded | slashing/piercing | Martial |- | Great Trident | 1D12 | 20 | X3 | twohanded | Piercing | Martial |- | Mersarissa | 1D12 | 20 | X3 | twohanded | Piercing | Exotic | Reach |- | Chain Net | 1D4 | 20 | X2 | onehanded | slashing | exotic | see text |- | Katar | 1d6 | 20 | X2 | onehanded | slashing | simple |- | Cestus | 1d6 | 20 | X2 | one handed | crushing | Simple |}<br style="clear: both; height: 0px;" /> *'''Partisan''' - A partisan is a pole-arm similar to a spear but it has a much larger spear point and prongs on either side of the blade. it could accurately be described as a sword on a pole. *'''Great trident''' - This trident has 3 large bladed points and is capable of delivering grievous wounds. *'''Mersarissa''' - A very long spear for use in underwater army formations. it has a large blade and reach. *'''Chain Net''' - A net made of fine chain links or cable instead of rope. it follows the same rules for a normal net but has a stronger break DC of 35, escape artist check of 25, DR 5, and 20 hit points. It has small barbs that cut a trapped creature as it struggles. *'''Katar''' - A short sword that attaches to the forearm instead of being held by the handle *'''scyllarus''' -a large handheld copy of the club mechanism found in mantis shrimp. Merfolk aren't advanced, however they are not stupid and long ago noted the caviatation effect mantis shrimp produece. *'''Range weapon''': most range weapons have a range of 3d6 feet rather then there stated range and for every six feet there projectile travels they lose D4 damage. if the damage they inflict turns to 0, then the arrow arcs mid flight and points harmlessly to the ocean floor.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information