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===Gunner Weapons=== *'''Bowguns''' - Ranged weapons that use ammo and are split into different weight classes. Each weight class has different pros and cons and spits out different amounts of [[Dakka]]. A Guild Knight that uses one is known for dishing out {{BLAM}}. **'''Light Bowgun''' - More rapid-fire and mobile in exchange for damage. They even give you free extra shots for certain ammo types (which one(s) depends on the specific weapon). Can also lay damaging mines on the ground using Wyvernblast (or on a monster if you synergize with a leap into the air). **'''Medium Bowgun''' - The black sheep of the Bowgun family, having only been seen in Generation 3. Essentially a middle-ground between Light and Heavy, making it a versatile option. **'''Heavy Bowgun''' - Basically a [[Heavy Stubber]] that isn't full-auto. [[MOAR DAKKA|Unless the one you're running has Mech-Wyvernheart]] and/or you want to run the risk of overheating ([[Plasma Gun|without exploding, thankfully]]) with an alternate version of charging. However, since it's a big gun you'll be moving pretty slowly while toting this thing. *'''[[Bow Weaponry|Bow]]s''' - Infinite ammo weapons that determine their attack properties by how long you charge/pull back the bow as well as consumable coatings. More up-close-than-personal than a Bowgun since they have a shot arc. A Guild Knight that uses one is a dispenser of {{FWIP}}.
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