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== A normal game of Netrunner == In this part I will lay out an example game of Netrunner for you to follow. The Corp and the Runner both have a deck of 60 cards. After shuffling they draw 5 starting cards and take 5 Bits from their Bit pool. Corp always gets first turn. {| border="1" cellspacing="0" cellpadding="5" width="500px" |1. Turn Corp |Our first goal should be to secure our vulnerable assets, as in our HQ and our R&D to prevent easy access for the runner. The best would be a cheap ICE-Code Gate or ICE-Wall. Let's see what we have in our starting HQ. {| class="wikitable" | [[File:netrunner-bbs-whispering-campaign.jpg|thumb|100px|none|A Node]] | [[File:netrunner-corporate-boon.jpg|thumb|100px|none|An Agenda]] | [[File:netrunner-data-naga.jpg|thumb|100px|none|An ICE-Sentry]] | [[File:netrunner-efficiency-experts.jpg|thumb|100px|none|An Operation]] | [[File:netrunner-ice-pick-willie.jpg|thumb|100px|none|Another ICE-Sentry]] |} OK we got a few ICE, but both Sentries. Though they are good, especially in the beginning, they are also very expensive to rez. But maybe we are getting cheaper ICE-Code Gate or an ICE-Wall. So we use our '''first Action''' to draw from R&D like we are obligated to every turn. We Draw: {| class="wikitable" | [[File:netrunner-quandary.jpg|thumb|100px|none|An ICE-Code Gate]] |} Great, just what we needed, a cheap ICE-Code Gate. We use our '''second Action''' to install the Quandary in front of our HQ. To do so, we set the Quandary card face down, a bit to the left of us and declare that this is the column that protects our HQ. We use our '''third Action''' to play Efficiency Experts to get 3 Bits without paying any. We show it to the Runner and then it is stored in our Archives, face down next to our R&D. Our '''fourth and last Action''' is used to install Ice Pick Willie in front of our R&D. Though it would be painful to rez it now, it will hopefully scare away the Runner for a bit. Our turn is now over and we have 3 Cards in our HQ and 8 Bits. The Runner's turn begins. |- |1. Turn Runner |Ok, Corpboy got pretty defensive, but that is just the usual. I think I should get in some early runs, just for some tension. My starting hand consists off: {| class="wikitable" | [[File:Netrunner-dermatech-bodyplating.jpg|thumb|100px|none|A protective Hardware]] | [[File:Netrunner-executive-file-clerk.jpg|thumb|100px|none|A hidden Resource]] | [[File:Netrunner-green-knight-surge-buffers.jpg|thumb|100px|none|Another protective Hardware]] | [[File:Netrunner-hammer.jpg|thumb|100px|none|An ICE-Wall breaker]] | [[File:Netrunner-rigged-investments.jpg|thumb|100px|none|A Resource]] |} Alright, alright. This got potential. Luckily I'm not bound to draw a card with my first action, so I have a bit more room to play on my turn. Let's think of the future and play Rigged Investments with my '''first Action'''. I have to pay 4 Bits for it, but it will provide me with more in the future, so it's a good investment. I don't even need actions to get more Bits out of it. So I lay it face up in front of me in my Resources Row, put 12 Bits from the pool on it and wait for the beginning of the next turn. Hmm... I guess I should scrap the idea of early runs with just a wall breaker and no Bits to spend but one. So let's get a bit of support up right now. For my '''second Action''' I play Dermatech Bodyplating, costing me 0 Bits and netting me protection from real life dangers, usually brought to me in meat damage. I put the card face up in my Hardware Row. My '''third Action''' will be playing my Green Knight Surge Buffers, laying it face up in my Hardware Row. It will protect me from any hazards of the web, trying to fry my brain. And last but not least I use my '''fourth and final Action''' this turn to play Executive File Clerk. I put it face down in my Resources Row. There are only hidden Resources in the game so I don't need a separate "Hidden Row" for hidden Cards. I will only reveal this card to the Corp when I finally use it or the Corp is allowed somehow to see it. My turn is now over. I still have the Hammer card in my Hand and 1 Bit in my pockets. Next turn, there will be some runnin' to do! |- |2. Turn Corp |Great, the Runner did not attempt any attacks on us. As usual we use our '''first Action''' to draw a card from R&D. {| class="wikitable" | [[File:Netrunner-data-fort-remapping.jpg|thumb|100px|none|An Agenda-Gray Ops]] |} We have to watch out. It is getting cowded with Agendas in HQ and the chances are high the Runner would draw one of them if he attempted a Run on HQ. But we still have the Data Naga. If we use Data Fort Remapping to make a subsidiary Data Fort and protect it with the Naga, we may pull through. We have 8 Bits. Paying to rez the Naga costs us 9 Bits. We decide to use this idea. Our '''second Action''' is to lay Data Fort Remapping face down in our Data Fort row, creating a new Data Fort with that Agenda in it. Our '''third Action''' is to install Data Naga face down and tapped in front of the freshly created Data Fort. And our '''fourth and final Action''' is then used to get a single Bit from our Bit pool. At the end of our turn we have 2 Cards in HQ, 9 Bits and an Agenda in a Data Fort that is protected with an affordable ICE Sentry. If the Runner tries to access it he will have a little surprise. |- |2. Turn Runner |Whow, there we go. Corp just shoved a Data Fort in our face. The big question: Is an Agenda inside? Is the Corp using Virus cards that damage me upon access... Is it a harmless node? Well we will never find out until we run it or we get a lookup card. But first let's get some cards to protect me from flatlining. I use my '''first Action''' to draw a card. {| class="wikitable" | [[File:Netrunner-mantis-fixer-at-large.jpg|thumb|100px|none|A Prep]] |} Hmm this is a good one. If I find a Sentry or something in my face as the ICE Crop installed on the Fort, I will be albe to get some Sentry-Killers with Mantis. But let's draw another one with our '''second Action''', shall we? {| class="wikitable" | [[File:Netrunner-sandbox-dig.jpg|thumb|100px|none|A hidden Ressource]] |} This may be useful later.... But for now let's just risk a run. Maybe I'm lucky. I declare a Run on the Subsidiary Data Fort the Corp layed down last turn as my '''third Action'''. {| border="1" cellspacing="0" cellpadding="5" width="800px" |A Run |- |Runner |Runner declares Run on Subsidiary Data Fort |- |Corp |Corp looks at installed ICE and now decides if or if they will not rez that ICE. |Corp decides they will rez the piece of ICE. They turn it face up and pay 9 Bits as rez cost. |- |Runner |Runner encounteres a rezzed Data Naga Sentry |Runner is now allowed to use Sentry Killers to destroy Subroutines on the Sentry but has no Sentry Killers so he has to work through all Subroutines. |The first Subroutine commands the Runner to trash a Programm. The Runner has no Programms and won't be trashing anything as a result. |The second Subroutine ends the Run for the Runner. |The Run is now over. The Data Naga was rezzed and stays rezzed for the remainder of the match. |} Phew, a Data Naga... luckily I had no programms out yet so it didn't do any damage other then ending my Run. But the corp is now all out of Bits so It won't be able to rez any other ICE defences on the other Forts. So I risk another Run on the HQ this time as my '''fourth and final Action'''. {| border="1" cellspacing="0" cellpadding="5" width="800px" |A Run |- |Runner |Runner declares Run on HQ |- |Corp |Corp looks at installed ICE and now decides if or if they will not rez that ICE. |Corp decides they will not rez the ICE. |- |Runner |Runner passes the unrezzed ICE and is now encountering the HQ |Runner is now allowed end the Run if he wants to. |Runner decides not to end the Run and accesses the HQ. |- |Corp |Corp shuffles their HQ and holds the cards face down to the Runner. |- |Runner |Runner chooses a Card from HQ and looks at it. |Runner has accessed the Agenda Corporate Boon and stores it in his Agenda Pile. |The Run is now over. |} SCORE! 2 Agenda Points are mine and I'm one step closer to winning! I end my turn with 3 Cards in Hand and 1 Bit on my Account. |- |- |- |} ''Will be continued'' - --[[User:Kajotex|Kajotex]] 13:24, 8. June 2012 (UTC) {{Card Games}}
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