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Space Marine Battle Brother Creation Tables
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===Primary Weapon=== {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |Primary Weapon(d100) |- ! 01-09 | '''[[Boltgun]]:''' The primary weapon of Space Marines. (Gained Automatically) |- ! 10-18 | '''[[Heavy Bolter]]:''' A heavy version of the Boltgun, used for suppressing fire. |- ! 19-27 | '''[[Stalker Bolter]]:''' A long-range precision rifle for accurate shots. |- ! 28-36 | '''[[Grav-Gun]]:''' Utilises gravitic technology to disrupt and damage targets. |- ! 37-45 | '''[[Storm Bolter]]:''' A double-barrelled version of the Boltgun, capable of rapid fire. |- ! 46-54 | '''[[Assault Cannon]]:''' A heavy, automatic anti-personnel weapon, its most notable feature is its incredibly high rate of fire. |- ! 55-63 | '''[[Assault Bolter]]:''' Outfitted with a large box magazine and high-speed autoloader. Although short-ranged, its rate of fire and damage are considerable, with the recoil contained by a mag-shield. |- ! 64-72 | '''[[Astartes Assault Shotgun]]:''' Can use an array of specialty ammunition ranging from armour-piercing penetrator rounds to the powerful manstopper rounds. Assault Shotguns are best used in urban and close-quarters combat, as well as in boarding actions. |- ! 73-81 | '''[[Bolt Carbine]]:''' A more compact variant of the standard Bolt Rifle. |- ! 82-89 | '''[[Las-Fusil]]:''' A sleek, precise laser rifle capable of delivering death from kilometers away. |- ! 90-95 | '''[[Combi-Weapons|Combi-Weapon]]:''' These are weapons with additional features, such as Combi-Volkite, or Combi-Melta. |- ! 96-100 | '''Custom:''' (Roll again, choose, or create a Primary Weapon.) |}
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