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===Core=== '''Heavy Infantry''' 145pts for 20 + 8ppm. They can be taken as a parent or support unit depending on its size and has options to take sword+board(Hold the line!), spears(spike wall that kills with a dice bucket), or halberds(can kill with smaller numbers) making them incredibly flexible core choices. The shields are standard but note that you can't use shields+halberds in melee, so the +1 str/ap comes at the cost of lower survivability. '''Electoral Cavalry''' 160pts for 5 + 23ppm. Incredibly tanky standard cavalry. Take a weapon for them if you actually want them to kill things. One unit may be upgraded to Knightly Order, or if you have taken a Knight Commander, any unit may be upgraded. Great weapons are preferable as they allow them to actually outgrind enemies and losing out on agility 3 isn't too bad unless your fighting zombies or saurus ancients. Only bother with shields if you really need that 1+ armor.
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