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===Collecting=== There are three elements to ''Warhammer 40K'': The lore, the gameplay and the collecting/modeling. In the same way that the average powergamer in any game will not give two fucks about the background or modeling and that the writer of most of this article would take the background over the gameplay any day, the modeling is something that can replace the other two elements of the game completely. As the game relies on models to represent every unit in an army, and is supported by a massive plethora of awesome artwork, there are great opportunities for the more artistic among us to use those lovely, juicy artist brains of theirs. [[Image:Chapter_Master_Leonidas.jpg|right|thumb|200px|Chapter Master Leonidas is among the few non-Space Wolf or Imperial Fists Space Marines who's manly enough for a beard. Also, yes thatβs an angry Lego stud on the top of the banner.]] ''Warhammer 40K'' models are sold for outrageous sums by Games Workshop in boxed sets produced by Citadel Miniatures. For a while, Citadel released their "[[Finecast]]" line of models, which are basically the same metal models cast in a pseudo-plastic-resin-thingy; very detailed with the caveat that the models have problems with bubbling on the board. Thankfully, most models are now in legit plastic, but you may still need to depend on Finecast for more detailed hero characters or the occasional specialized bitz. Games Workshop also owns Forgeworld, who sell ridiculously expensive and equally ridiculously awesome resin kits of alternative 40K models. These models must be glued together by hand, and this leaves quite some room for customization, better known as "conversion". Conversion consists of everything from gluing on a different arm or weapon, to using the modelling putty known as 'Green Stuff' to add shapes and layers to the model as you see fit. This can result in anything from a different pistol to a more dynamic pose to something too awesome for this world that Games Workshop never thought of. Hell, conversions are sometimes the best way to fix some of GW's [[Dreadknight|stupidest mistakes]]. Each model must also be painted by hand, and for those who prefer painting to modelling, 40K still provides plenty of opportunities. While the entire GDP of the U.S.A. could not buy a year's worth of Games Workshop painting products, the fact remains that Games Workshop models, some more than others, lend themselves extremely well to a steady hand. The annual Games Workshop-run painting contest, the Golden Demon, is a perfect showcase for the incredible examples of epic that can be made by a good modeler and/or painter. The biggest problem with collecting 40K is the cost, which has gone up by about 300% in the last decade. To buy yourself a playable 1,500 point army will probably cost hundreds of dollars, and a delicious, customized army of that size or larger (or heaven forbid, a Forgeworld army) will cost you thousands. The smart thing to do is to avoid retail as much as possible, though many people will tell you that you should still try to support your [[Local Game Store]]. (Money, money, money. Isn't it funny? In a rich man's wooorld.) But it's fucking worth it, because even the ugliest miniatures or worst crunch-wise army are distilled awesome in the proper hands. Seriously, people. A well converted and beautifully painted army are only surpassed by an expositive-scenario (the now-called Armies on Parade) of themselves... unless you are a [[powergamer]].
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