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Warhammer 40,000/10th Edition Tactics/Leagues of Votann
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====Enhancements==== *'''Appraising Glare (20 Points):''' In your command phase you can select an objective that your opponent controls and treat any of their units within range of that objective as having one more judgement token than they currently have (to a maximum of 2). **RAW this enhancement does nothing, [[FAIL|because it specifies the that it takes place in the '''Command''' phase and ends after the phase is done.]] Until this is fixed, don't bother with it. *'''Grim Demeanour (20 Points):''' You can re-roll battle-shock tests for the unit the bearer of this is attached to, and they can ignore modifications to their characteristics (excluding saving throws) and/or to any rolls or tests made by them. This may be a sleeper hit, since this lets you ignore not only potentially crippling leadership debuffs, but also things like -1 toughness or OC. **Seeing as how weapon and ballistic skill are tied to weapons now, this probably doesn't let you ignore things like -1 to hit. *'''A Long List (15 Points):''' [[Book of Grudges|Your book is still very, very long]]. When the bearer of this destroys an enemy unit, if that unit had any judgement tokens, you can slap one more on another unit that the model can see. **Might see some play on a Brokhyr Iron-Master leading Thunderkyn, who can pop up out of reserves and start blasting. *'''Wayfarer's Grace (25 Points):''' After the bearer of this is destroyed, roll a d6. on a roll of 2 or better they pop back up with all their wounds remaining, as close as possible to where they were destroyed. **Not the worst thing to take if you're limited on points and can only take a single Kahl, but does equally well on an Einhyr Champ.
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