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Warhammer 40,000/9th Edition Tactics/Adeptus Titanicus
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==Nemesis Warbringer Titan== The big boy of the sub-Warlord Titans. It has the standard T8, but with W100 and six void shields, and only A3, along with being a bit slow (15"). It makes up for this by having a '''LOT''' of guns. '''Any Two Arm Weapons.''' Exact same options as the Reaver Titan above, minus the Reaver Power Fist. '''Any One Carapace Weapon.''' Note: on the models datasheet, the Nemesis Volcano cannon is listed but the model is only able to equip the Nemesis Quake Cannon. [https://www.warhammer-community.com/wp-content/uploads/2020/12/TG5TwX0VYl8BM5pK.pdf This has been fixed in an FAQ.] *'''Nemesis Quake Cannon:''' 24"-480", Heavy 3d6, S14, AP-5, D6, Blast and ignores line of sight. The all-rounder to the Nemesis Volcano Cannons Titan-killer. ** Its higher rate-of-fire means that the Quake Cannon is better equipped for stripping void shields and dealing with strong multiple-model units (Tyranid Warriors, Terminators, Tau Battlesuits) than the Volcano Cannon. *'''Nemesis Volcano Cannon:''' 24"-120", Heavy 3d3, S18, AP-5, D12, Blast. The only Imperial gun not found on a Warlord Titan which can wound a Warlord on a 2+. ** The High S and D of the Volcano Cannon has it perfectly poised to do Volcano Cannon things; melt super-heavies into soup. '''Misc. Weapons.''' *'''Warbringer Nemesis Feet:''' With A3, S User (8), AP-4, and D4, each attack also makes two hit rolls. *'''3x Ardex-Defensor Maulers:''' 36", Heavy 6, S6, AP-2, D2, and hits on 5+ on overwatch. *'''2x Anvillus Defence Batteries:''' 72", Heavy 8, S8, AP-1, D2, and can only target units with FLY. With the limit of hit modifiers to just +/-1, fliers canβt stack stupid amounts of hit modifiers anymore, making this weapon's high rate-of-fire very useful and difficult to avoid. Fliers (except Space Marine flying boxes) have relatively low armour saves, relying on speed and modifiers to avoid damage, something which this weapon denies.
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