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Warhammer 40,000/9th Edition Tactics/Leagues of Votann
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==Psychic Powers== *'''Interface Echo:''' WC5. Cast this and gain a command point. Always a nice little bonus, and notably doesn't stop you from gaining or refunding a CP through other means. *'''Grudgepyre:''' WC4. Select an enemy unit within 18" that isn't a {{W40kKeyword|Monster, Vehicle}} or {{W40kKeyword|Character}} and visible. Roll 2D6 and add the number of ''Judgement Tokens'' that unit has to the total. If the result is higher than that unit's unmodified leadership characteristic, one model from that unit is destroyed. A power that has questionable utility contrasted with the ease of casting it. *'''Null Vortex:''' WC8 (good luck!). Select an enemy unit within 12" of the psyker; they now cannot use their invulnerable saves until the start of your next psychic phase. Beat chaos at their own game by using one of their most powerful psychic powers against them. *'''Crushing Contempt:''' WC6. Select one enemy unit within 18" of the caster, then roll 3d6. If the result is equal or greater than that unit's leadership characteristic, that unit cannot perform actions and any actions they are currently performing fail, until your next psychic phase. Additionally, if the result of the 3d6 is greater than the enemy unit's leadership, if they make an attack, subtract 1 from their hit roll. Best used in games where you're playing objectives, but beware of armies with high leadership or ways to buff their leadership. *'''Ancestral Wrath:''' WC6. Select an enemy unit within 18" and visible to the caster. Roll 3d6, or if that unit has 11 or more models, roll 6d6. That unit suffers 1 mortal wound per 4+, adding 1 to each die if that unit currently has any ''Judgement Tokens'' attached to it. In niche cases this is better than smite, but only when you're attacking big blobs of models. *'''Fortify:''' WC6. Pick one friendly {{W40kKeyword|<league> Core}} or {{W40kKeyword|<league> Character}} within 12". They now get +1T ''and'' a 6+++ until your next psychic phase. [[That Guy|Sadly]], you cannot give this to a Land Fortress, since it lacks {{W40kKeyword|Core}}, but can be useful on blobs of Beserks to push them over the toughness 5 barrier. Silly on Hearthguard with the Weavefield Crest, since this just makes an already tough unit even more obnoxiously tough to remove. **This can stack with the Urani-Surtr Regulates trait for [[Powergamer|a total of +2T and a 6+++]] on one core unit.
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