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====Colossals==== *'''Conquest:''' An artillery platform so huge it would make Patton shed tears of joy and envy. Throws out a hell of a lot of AOEs with solid POW, but due to its RAT being Khador standard (READ: fucking low) you'll probably be praying for favorable deviations most of the time, assuming that you don't want to shell out a stupid amount of focus for the attack rolls. The frequency of deviation means that it's unreliable at best - but if you don't mind being at the mercy of Lady Luck, it hits hard enough to flatten pretty much anything whenever it does connect. *'''Victor''' Some Khadorian engineers oversaw Conquest's construction and decided that it had far too small gun. So they made [[Dakka|THE biggest gun in the continent]], and [[Orks|strapped it onto Conquest]], replacing the twin peashooter cannon. For some reason, this beast is cheaper than the Conquest as well, which seems totally balanced, specifically with some warcasters. It's main gun has the inaccurate special rule. So it can't hit the broad side of a colossal (effective RAT 0). But it does have a 5 inch blast, and the Victor can chose from three different types of ammo. These aren't special attacks, so if someone can make the Victor can fire again (Harkovitch) then he can fire a special attack again. The choices are flare (-2Def), a rough terrain bubble, or the ability to set everyone under the template on fire. This gun has a twenty inch range, so you can set a warcaster on fire from two feet away. It doesn't care if it scatters, because everyone underneath will still burn at the stake!
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