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==TIE/vn Silencer== [[File:TIE Silencer BF2.png|thumb|200px|right]] The next-generation hybrid fighter the combines aspects of the TIE Advanced, Interceptor, and Defender. It's shielded, zippy, and armed to the teeth. And expensive. A note of interest is that when the Silencer was first released in 1st Edition, FFG received faulty information from LucasFilms and the model was bigger than it should've been. It's not THAT much bigger than most small ships, but [[Games Workshop|that didn't stop them from doubling the price tag]]. The 2nd Edition Silencer is supposed to be proportioned (and priced) correctly, so if you have a 1E and 2E model, you can have a Bigger Luke Theory meme squad. Honestly, it's just hilarious to have a bigger ship whipping around and flying circles around everyone else. *Primed Thrusters can make for some pretty zany maneuvers (Like doing a K-Turn, then a boost, then a barrel roll) on any pilot, but is better delegated to lower Init pilots due to the cost. *Deuterium Power Cells are a good upgrade to increase your survivability. <gallery> Image: TIESilencerCross.jpg|The Silencer looks like a pretty cushy ride, given that Kylo can just hop in and fly around in his normal clothes. Image: Tie-silencer.gif|Kylo inherited many things from his grandfather, like his love of the aileron roll. </gallery> ===Pilots=== *'''Sienar-Jaemus Engineer:''' Init 1 generic. The best use for him is the aforementioned cheap Primed Thrusters. *'''"Rush":''' (''H&A'') (FLY BY NIGHT) Initiative 2 pilot with no backstory. When he's damaged, he is treated as Initiative 6, making him essentially an inverse of Null. *'''"Avenger":''' Initiative 3 pilot with no backstory. When a friendly is destroyed, he can perform an action, even while stressed. This action can link into Autothrusters, unless he's stressed, unless he has Primed Thrusters. Works great with TIE/fo swarms, or as a First Order Elite in Epic games. *'''First Order Test Pilot:''' Elite generic, Init 4. *'''"Recoil":''' Initiative 4 pilot with no backstory. Seeing a pattern? When he's stressed, enemy ships range 0-1 count as being inside his bullseye arc. Obviously, he needs a bullseye-centric Talent to count for anything. Or Prockets. *'''"Blackout":''' A test pilot whose Wookieepedia page is a biography of the card art. When shooting through an obstacle, the defender rolls 2 fewer defense dice, but since your shooting through an obstacle they get +1 so it's actually -1, kinda complicated wording. The autothrusters are perfect for getting him in a position to do this, and the Trick Shot Talent lets him increase the attack further. Blackout isn't just powerful, he's pure fun to fly. *'''Kylo Ren:''' Our favorite school shooting, father-killing, and [[Muscle Wizard|SWOLLEST]] ''My Chemical Romance'' fan! When defending, he can spend 1 Force to stick ''I'll Show You the Dark Side'' on the attacker, but that's not why you're bringing him here. Being the only Force-using Silencer pilot, Kylo has access to the Supernatural Reflexes Force Talent, which can combine with the Silencer's Autothrusters to give ludicrous maneuverability. If you get stressed from boosting and barrel rolling before maneuvering, the dial is generous with blues and can shed it very promptly. Finally, when attacking, Advanced Optics allows him to spend a Focus token on a blank result while his Force deals with the eyeballs, making it damn near impossible to not hit.
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