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===Bloodlines 2=== The second Bloodlines game was announced by Paradox for a March 31st, 2020 release. It was announced using [https://www.youtube.com/watch?v=SYvWfDxhm_s a trailer with no gameplay] and minimal gameplay details, developers [https://clips.twitch.tv/InterestingGlutenFreeSaladCeilingCat proudly announcing they'd be injecting personal politics into it] - par for the course with an IP operated by Onyx Path. Additionally, Cara Ellison (best known in /v/-territory for getting [[Hotline Miami]] 2 banned in Australia by writing an article half-truthfully claiming it had a rape scene) is on the writing team, serving as quite the recipe for [[skub]]. The head writer of the original game are at least on the team as well, and it also will have mod support at launch according to the Devs. Chris Avellone (of [[Fallout#Fallout_2|Fallout 2]]/[[Fallout#Fallout:_New_Vegas|New Vegas]] and [[Planescape: Torment]] fame) was on the writing-team in it's inception, but it was stated by Paradox that through "iterative writing" all of his contributions have gone the way of the Dodo - this was said in response to allegations coming out against Chris Avellone, from several women on Twitter (basically that he had allegedly "acted predatorily"; claims later withdrawn by the accusers), which saw him booted from many big-name studios. Furthermore, Paradox fired Narrative Lead Brian Mitsoda (who had worked on the first game) without explanation or compensation, lowering whatever hopes were left for the game even more. Even with the usual PC boogeyman, the first impression of Bloodlines 2 is that of yet another Current Year Video Gameβ’, especially after very underwhelming first gameplay. [https://forum.paradoxplaza.com/forum/index.php?threads/dev-diary-4-writing-bloodlines-2.1236078/page-2. Notable so far is that you start as a Thin Blood and have to earn your clan (though whether you can opt to stay one and complete the game this way is unknown at the moment of writing), and the standard edition pre-order gives you Blade's outfit. Most of the traditional Camarilla Bloodlines will be playable with the notable exception of the Nosferatu and Gangrel. This might be because both bloodlines have a tendency to become walking masquerade violations, which makes the blending-in-with-the-herd aspect of the game nigh-impossible. Which would in turn force the game designers to make alternate routes for those clans, so instead of doing that they just relegated the two clans to NPC-only status for now. However, it's equally likely that the two clans are getting held back so they that can be released as DLC shortly after the game launches - they have already promised two DLC and one expansion - rather than for gameplay reasons, especially since Gangrels only become walking Masquerade violations after they frenzy a bunch of times making their omission from the playable line up rather more suspect then the Nosferatu. It might also be due to the timeline/canon they're going by, since depending on which one you choose (they're quite the clusterfuck with all the re-releasing of VtM), Gangrel may or may not be part of the Camarilla. Either way, all future DLC will be released free. The setup (as of April 2019): Seattle, Early 2020. Fifteen years on from ''Bloodlines'', the West Coast is still feeling the fallout of the Ankaran Sarcophagus Incident and the destruction of the LA Camarilla. On one foggy night, a swarm of Kindred descend onto Pioneer Square, committing a Mass Embrace upon the pedestrians unfortunate enough to be out and about. You were one of those poor bastards, of course. A short while later, you're carted before the local power players as the key witness of the attack and will be executed shortly afterward. As the room devolves into petty squabbling, a fire engulfs the building and you barely make it out alive-ish. So, now here you are, plopped out like a naked baby in the woods with barely any idea of what to do next. Oh, and you're a goddamn thin-blooded Caitiff, too! Wow, you really are fucked. (Essentially the same start as the original ''Bloodlines'', barring the whole thin-blooded thing. Great creativity, White Wolf...) Now the thing you were really wondering- when is this game going to actually come out? Unfortunately, after the COVID pandemic, the release of the PS5 and XBOX X, and the fact that Hardsuit Labs is no longer working on the game- who knows. While the game is still scheduled for release "eventually", most of the project leads left in 2020, as of mid-November 2021 interview for PC Gamer, Paradox officially stated that while they are "happy" with the progress but that there will be some time until a new release date can be announced, stay tuned for further developments. There is a small amount of hope however, as for right now there are some back-alley rumors that Harebrained Schemes (developers of the fantastic [[Shadowrun]] Returns and its sequels) is behind the development now, however that is only rumors and Paradox has yet said anything about it.
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