Editing
Codex - T'aus: /tg/'s 8th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Flyers=== ====AX2 Catfish Interceptors==== This unit contains 1 AX2 Catfish Interceptor and it is accompanied by 2 MV17 Interceptor Drones ('''Power Rating 4'''). It contain 1 additional AX2 Catfish Interceptor ('''Power Rating +4''') or 2 additional AX2 Catfish Interceptors ('''Power Rating +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | AX2 Catfish Interceptor || 20"-30" || 5+ || 3+ || 6 || 6 || 9 || 1 || 6 || 4+ |- | MV17 Interceptor Drone || 20" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |} '''Wargear (AX2 Catfish Interceptor):''' *Burst Cannon *Two Ion Stingers '''Wargear (MV17 Interceptor Drone):''' *Two Ion Rifles '''Special Rules (AX2 Catfish Interceptor):''' *'''Airborne''' *'''Attached Drones''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit''' *'''Supersonic''' '''Special Rules (MV17 Interceptor Drone):''' *'''Detach''' *'''For The Greater Good''' *'''Interception Protocols:''' When shooting at an enemy {{W40kKeyword|Flyer}} unit, the attacks from this model's Ion Rifles always hit on a 3+, regardles of any modifier. *'''Saviour Protocols''' '''Options:''' *Any model may replace its two MV17 Interceptor Drones for one of the following: ::-Two Burst Cannons - 16 pts. ::-Two Rail Rifles - 24 pts. ::-Two Smart Missile Systems - 30 pts. *Any model may take up to two Seeker Missiles - 5 pts./missile *Any model may take up to one item from the ''Vehicle Battle Systems'' list. '''Keywords (AX2 Catfish Interceptor):''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|AX2 Catfish Interceptor}} '''Keywords (MV17 Interceptor Drone):''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Drone}}, {{W40kKeyword|MV17 Interceptor Drone}}, {{W40kKeyword|Fly}} ====AX3 Razorshark Strike Fighters==== This unit contains 1 AX3 Razorshark Strike Fighter ('''Power Rating 5'''). It contain 1 additional AX3 Razorshark Strike Fighter ('''Power Rating +5''') or 2 additional AX3 Razorshark Strike Fighters ('''Power Rating +10'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | AX3 Razorshark Strike Fighter || * || 5+ || * || 6 || 6 || 12 || * || 6 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 7-12+ || 20"-50" || 3+ || 3 |- | 4-6 || 20"-30" || 4+ || D3 |- | 1-3 || 20"-25" || 5+ || 1 |} '''Wargear:''' *Burst Cannon *Quad Ion Turret *Two Seeker Missiles '''Special Rules:''' *'''Airborne''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit''' *'''Supersonic''' '''Options:''' *Any model may replace its Burst Cannon for a Missile Pod - 15 pts. *Any model may take up to two items from the ''Vehicle Battle Systems'' list. '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|AX3 Razorshark Strike Fighter}} ====AX39 Sun Shark Bombers==== This unit contains 1 AX39 Sun Shark Bomber and it is accompanied by 2 MV17 Interceptor Drones ('''Power Rating 6'''). It contain 1 additional AX39 Sun Shark Bomber ('''Power Rating +6''') or 2 additional AX39 Sun Shark Bombers ('''Power Rating +12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | AX39 Sun Shark Bomber || * || 5+ || * || 6 || 6 || 12 || * || 6 || 4+ |- | MV17 Interceptor Drone || 20" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 7-12+ || 20"-50" || 3+ || 3 |- | 4-6 || 20"-30" || 4+ || D3 |- | 1-3 || 20"-25" || 5+ || 1 |} '''Wargear (AX39 Sun Shark Bomber):''' *Markerlight *Missile Pod *Two Seeker Missiles '''Wargear (MV17 Interceptor Drone):''' *Two Ion Rifles '''Special Rules (AX39 Sun Shark Bomber):''' *'''Airborne''' *'''Attached Drones''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit''' *'''Supersonic''' '''Special Rules (MV17 Interceptor Drone):''' *'''Detach''' *'''For The Greater Good''' *'''Interception Protocols:''' When shooting at an enemy {{W40kKeyword|Flyer}} unit, the attacks from this model's Ion Rifles always hit on a 3+, regardles of any modifier. *'''Saviour Protocols''' '''Options:''' *Any model may take an additional Missile Pod - 15 pts. *Any model may take up to two items from the ''Vehicle Battle Systems'' list. '''Keywords (AX39 Sun Shark Bomber):''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|AX39 Sun Shark Bomber}} '''Keywords (MV17 Interceptor Drone):''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Drone}}, {{W40kKeyword|MV17 Interceptor Drone}}, {{W40kKeyword|Fly}} ====AX5-2 Barracudas==== This unit contains 1 AX5-2 Barracuda ('''Power Rating 12'''). It contain 1 additional AX5-2 Barracuda ('''Power Rating +12''') or 2 additional AX5-2 Barracudas ('''Power Rating +24'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | AX5-2 Barracuda || * || 5+ || * || 6 || 7 || 14 || 3 || 7 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS |- | 7-14+ || 20"-65" || 3+ |- | 4-6 || 20"-45" || 4+ |- | 1-3 || 20"-25" || 5+ |} '''Wargear:''' *Two Long-barreled Burst Cannons *Two Missile Pods *Swiftstrike Burst Cannon '''Special Rules:''' *'''Airborne''' *'''Barracuda Dispersion Field''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit''' *'''Supersonic''' '''Options:''' *Any model may replace its Swiftstrike Burst Cannon for one of the followings: ::-Ion Cannon - 35 pts. ::-Swiftstrike Railgun - 40 pts. *Any model may replace its two Long-barreled Burst Cannons for two Cyclic Ion Blasters - 36 pts. *Any model may take up to four Seeker Missiles - 5 pts./missile *Any model may take up to two items from the ''Vehicle Battle Systems'' list. '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|AX5-2 Barracuda}} ====DX6 Remora Stealth Drone Squadron==== This unit contains 1 DX6 Remora Stealth Drone ('''Power Rating 3'''). It contain up to 5 additional DX6 Remora Stealth Drones ('''Power Rating +3/model'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | DX6 Remora Stealth Drone || 20"-30" || 5+ || 4+ || 4 || 5 || 3 || 2 || 6 || 4+ |} '''Wargear:''' *Two Long-barreled Burst Cannon '''Special Rules:''' *'''Airborne''' *'''Hard to Hit''' *'''Remora Targeters''' *'''Stealth Protocols:''' Your opponent must subtract 1 from all hit rolls for attacks that target this unit. In addition, during deployment, you may set the DX6 Remora Stealth Drone Squadron in Stealth mode instead of placing them on the battlefield. At the end of any of your movement phases, they can emerge from Stealth mode - set the unit up anywhere on the battlefield more than 9" away from any enemy models. '''Options:''' *Any model may take up to two Seeker Missiles - 5 pts./missile '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Drone}}, {{W40kKeyword|Fly}}, {{W40kKeyword|DX6 Remora Stealth Drone Squadron}} ====Orca Dropship==== This unit contains 1 Orca Dropship ('''Power Rating 20'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Orca Dropship || * || 5+ || * || 7 || 8 || 24 || 3 || 7 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS |- | 13-24+ || 20"-55" || 3+ |- | 7-12 || 20"-40" || 4+ |- | 1-6 || 20"-25" || 5+ |} '''Wargear:''' *Two Long-barreled Burst Cannons *Two High-intensity Markerlights *Two Missile Pods '''Special Rules:''' *'''Airborne''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 12" suffers D6 mortal wounds. *'''Hard to Hit''' *'''Hover Jet:''' Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Supersonic abilities until the beginning of your next Movement phase. *'''Orca Energy Field:''' This model has a 4+ invulnerable save. *'''Supersonic''' '''Transport Capacity:''' The Orca Dropship can transport up to 65 {{W40kKeyword|T'au Empire}} {{W40kKeyword|INFANTRY}} models, including {{W40kKeyword|DRONES}}, it may also transport {{W40kKeyword|XV8 CRISIS BATTLESUITS}}, {{W40kKeyword|XV8 CRISIS BODYGUARDS}} or {{W40kKeyword|XV8-2 Heavy CRISIS BATTLESUITS}} but each takes the space of two other models. '''Options:''' *This model may take up to four Seeker Missiles - 5 pts./missile *This model may take up to three items from the ''Vehicle Battle Systems'' list. '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Orca Dropship}} ====Tigershark AX-0-1s==== This unit contains 1 Tigershark AX-0-1 ('''Power Rating 24'''). It contain 1 additional Tigershark AX-0-1 ('''Power Rating +24''') or 2 additional Tigershark AX-0-1s ('''Power Rating +48'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Tigershark AX-0-1 || * || 5+ || * || 8 || 8 || 20 || 3 || 8 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS |- | 11-20+ || 20"-75" || 2+ |- | 6-10 || 20"-45" || 3+ |- | 1-5 || 20"-30" || 4+ |} '''Wargear:''' *Two Burst Cannons *Two Heavy Rail Cannons *Two Missile Pods '''Special Rules:''' *'''Airborne''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 12" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit:''' Your opponent must subtract 1 from all hit rolls for attacks that target this model in the shooting phase. In addition, if the Tiger Shark AX-1-0 advances, it may only be affected by weapons of the Heavy and Macro type. *'''Supersonic''' *'''Tiger Shark Dispersion Field''' *'''Titan Hunter''' '''Options:''' *Any model may replace its two Burst Cannons for two Cyclic Ion Blasters - 36 pts. *Any model may take up to four Seeker Missiles - 5 pts./missile *Any model may take up to three items from the ''Vehicle Battle Systems'' list. '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Tigershark AX-0-1}} ====Tigershark Fighter-bombers==== This unit contains 1 Tigershark Fighter-bomber ('''Power Rating 16'''). It contain 1 additional Tigershark Fighter-bomber ('''Power Rating +16''') or 2 additional Tigershark Fighter-bombers ('''Power Rating +32'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Tigershark Fighter-bomber || * || 5+ || * || 8 || 8 || 20 || 3 || 8 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS |- | 11-20+ || 20"-75" || 2+ |- | 6-10 || 20"-45" || 3+ |- | 1-5 || 20"-30" || 4+ |} '''Wargear:''' *Two Burst Cannons *Two Ion Cannons *Two Missile Pods '''Special Rules:''' *'''Airborne''' *'''Crash and Burn:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 12" suffers D3 mortal wounds. *'''Flyer Squadron:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Hard to Hit:''' Your opponent must subtract 1 from all hit rolls for attacks that target this model in the shooting phase. In addition, if the Tiger Shark AX-1-0 advances, it may only be affected by weapons of the Heavy and Macro type. *'''Supersonic''' *'''Tiger Shark Dispersion Field''' *'''Titan Hunter''' '''Transport Capacity:''' This model can transport up to 14 {{W40kKeyword|<Sept>}} {{W40kKeyword|Drones}} '''Options:''' *Any model may replace its two Ion Cannons for one of the following: ::-Two Swiftstrike Burst Cannon - 70 pts. ::-Two Swiftstrike Railgun - 80 pts. *Any model may give up its {{W40kKeyword|Transport}} keyword and its '''Transport Capacity''' for two Skyspear Missile Racks - free *Any model may replace its two Burst Cannons for two Cyclic Ion Blasters - 36 pts. *Any model may take up to four Seeker Missiles - 5 pts./missile *Any model may take up to three items from the ''Vehicle Battle Systems'' list. '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Flyer}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Tigershark Fighter-bomber}}, {{W40kKeyword|Transport}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information