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Katanas are Underpowered in d20
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== 2-By-Swords are Underpowered in Cataclysm == That's it. I'm sick of all this "Masterwork Stick" bullshit that's going on in the Cataclysm: DDA system right now. 2-by-swords deserve much better than that. Much, much better than that. I should know what I'm talking about. I myself commissioned a genuine 2-by-sword in my backyard for 0 Yen (that's about $0) and have been practicing with it for almost 2 minutes now. I can even cut slabs of solid butter with my 2-by-sword. Guys with absolutely nothing to do spend minutes working on a single 2-by-sword and whittle it up to eighty-two or eighty-three times to produce the finest wooden blades known to mankind. Two-by-swords are infinite times as sharp as sticks and just as hard for that matter too. Anything a stick can whack, a two-by-sword can better. I'm pretty sure a two-by-sword could easily bring tears to the eyes of a kid wearing a t-shirt and shorts with a simple vertical slash. Ever wonder why suburban children never bothered conquering rural areas? That's right, they were too scared to fight the disciplined forest hobo kids and their two-by-swords of destruction. Even in Neighborhood War II, River Street kidss targeted the Maple Street guys with the two-by-swords first because their whacking power was feared and respected. So what am I saying? two-by-swords are simply the best sword that the world has ever seen, and thus, require better stats in the Cataclysm: Dark Days Ahead system. Here is the stat block I propose for two-by-swords: { "type": "GENERIC", "id": "sword_wood", "symbol": "!", "color": "brown", "name": { "str": "2-by-sword" }, "description": "The ultimate weapon of destruction.", "material": "wood", "volume": "1250 ml", "weight": "600 g", "bashing": 42, "cutting": 11, "to_hit": 27, "flags": [ "SHEATH_SWORD" ], "techniques": [ "WBLOCK_1" ] }, Now that seems a lot more representative of the cutting power of 2-by-swords in real life, don't you think? tl;dr = Two-by-swords need to do more damage in Cataclysm DDA, see my new stat block.
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