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====Crusade Additions==== <tabs> <tab name="Agendas"> *'''Fulfil Your Vows''': Depending on which Vow you select for the battle, the following Agenda applies: **'''Abhor the Witch, Destroy the Witch''': Unit gains +1XP for each {{W40kKeyword|Pysker}} unit it destroys or +2XP for {{W40kKeyword|Pysker Characters}}, to a max of 3XP per eligible unit. **Accept Any Challenge, No Matter the Odds: Unit gains +1XP for each enemy unit it destroys that had 11 or more models, or +2XP for each unit that had 21 or more models, to a max of 3XP per eligible unit. **Suffer Not the Unclean to Live: Unit gains +1XP for each enemy {{W40kKeyword|Character}} or {{W40kKeyword|Monster}} it destroyed, or +2XP for each {{W40kKeyword|Character Monster}}, up to a max of 3XP per eligible unit. **Uphold the Honour of the Emperor: +1XP if your unit finishes the game in the enemy deployment zone, or +2XP if the unit has at least 2 models and is not below Half-strength. *'''First-Hand Experience''': Affects any units with Black Templar Scout, Scout Biker, Neophyte or Primaris Neophyte models within them, i.e. including Crusader Squads. Keep a tally for each time that unit is within a friendly-controlled objective or destroys an enemy unit. If you score at least 2 on the tally, that unit gains 2XP. *'''Reconsecration''': ''AKA the fun one''. After Deployment, let your opponent place down a Holy Relic marker anywhere outside their deployment zone. Any BT Character unit in your army can attempt to recapture it via an Action. If it does so that guy gains 3XP and you can add a Relic to your army via the Relic Requisition for 0RP. ''Brother Albrecht, where did I leave the holy fingernail of Mordred?'' </tab> <tab name="Requisitions"> *'''Relic Bearers (1RP)''': Select one of your units that has at least Battle Hardened rank. One model in the unit can become a Relic Bearer. Cannot be used twice on the same unit ''sad holy hand grenade squad''. *'''Visions from the Emperor (1RP)''': One of your existing BT Characters sees the light and is anointed Emperor's Champion. Loses any relics but can pick new traits and keeps its battle honours and experience. Nice, but realistically are you going to swap an arguably more powerful HQ for this? Might work on a Castellan or a compensating Judiciar. Might be more fun to just skip the Requisition and add a new EC. You could homebrew and say one of your Primaris Crusaders rises up? *'''The Marshall's Chosen (1RP)''': ''Neophyte, your training is complete.'' Firstborn or Primaris Crusader Squad completes it's training and gets a promotion. The unit is essentially removed and replaced with two units; one representing the Initiates becoming Sword Brethren and one representing the Neophytes becoming Initiates. Replace the unit respectively with a Sword Brethren/Vanguard Vet squad and a Intercessor/Assault Intercessor/Tactical/Assault Squad. Both units retain their experience points, battle honours and scars. Actually a very useful and fluffy way to rank up multiple units if you're starting with Crusader Squads. *'''Holy Intervention (XRP)''': ''So cowardly, it barely deserves a mention.'' Trade RP to complete Oaths if you were too pussy to win some battles. Deed/Foe/Condition/Situation costs 1/2/3/4 RP respectively. No. Don't you dare. </tab> <tab name="Battle Traits"> *'''Crusader Squad Traits (Firstborn & Primaris)''' **'''Exceptional Mentors''': Whilst any Initiates are still alive, Neophytes re-roll melee wounds of 1. **'''Faithful Squires''': Whilst any Neophytes are alive, Initiates re-roll melee hit rolls of 1. **'''Unbreakable Faith''': Start of each Command Phase, restore 1 wound to 1 model. In addition, whilst below Half-strength, add 1 to Leadership of all models. Potentially useful if you're running big blobs of 20. *'''Priest Traits (All flavours of Chaplain)''' **'''Voice of the Emperor''': Add 6" to the range of any Litanies of the Devout. Very situational, especially as Devout Litanies don't include any Auras. Meh. **'''Exceptional Recital''': ''Who said we can't read?!'' +1 to casting Litanies, all the time. Cool. *'''{{W40kKeyword|Sword Brethren, Bladeguard, Vanguard Veterans, & Terminator units}}''' **'''Strength from Conviction''': Any affecting Litanies of the Devout also give the unit +1 Strength for the duration. Scary with Chainswords. **'''Selfless Martyrs''': If unit has taken any casualties, add 1 to Attacks and Leadership. **'''Blades of the Emperor''': Any affecting Litanies of the Devout also give the unit exploding 6s in melee. **'''Illustrious Tutors''': ''Stay in school, kids.'' In your Command Phase, select one unit with Scout/Neophyte models and those models re-roll 1s to hit in melee. **'''Peerless Duellists''': +1 WS. Simple, effective. **'''Zealous Intervention''': Can perform Heroic Interventions. </tab> <tab name="Crusade Relics"> *'''Artificer Relic''' **'''Shackles of the Faithful''': The bearer can ignore any or all modifiers to the hit and wound roll *'''Antiquity Relic''' **'''Thronelight Lantern''': Aura. Enemy {{W40kKeyword|psykers}} within 12" of the bearer substract 1 from psychic tests. Once per battle, the bearer can select a {{W40kKeyword|psyker}} unit within 18", and until the end of the phase, that unit's melee attacks suffer -1 to their hit rolls. *'''Legendary Relic''' **'''The Black Sword of Sigismund''': The very same. Replaces your power sword / master-crafted power sword / relic blade for a S+3 AP-5 D3 sword, meaning ''it's better than The Burning Blade'', which is rumoured to be the Emperor's Own sword. </tab> </tabs> =====Oaths of Crusade===== The unique Templar Crusade mechanic, ''and it rocks''. At any time outside of a battle, declare an Oath of Crusade. Oaths are made of up to four parts: a Deed, a Foe, a Condition and a Situation. You must take at least a Deed, and if you can do so then take a Foe, and if you have a Foe take a Condition, and if you have a Condition you can take a Situation. In other words, make it as easy or challenging as you like. Each Oath part has a corresponding reward. You don't get the reward however until the whole Oath has been completed. Be warned, however. Once you make your Oath, you cannot change it or select a new one until the Oath is completed. So if you're facing reversals or not facing the required enemies, RAW the only way out is to spend RP via the Holy Intervention Requisition. Tricky if you have a very limited opponent pool, so choose carefully. <tabs> <tab name="Deeds"> *'''Bring Glory to His Name''': Win at least 4 Battles where you fielded Black Templar units. Reward: Casket of the Pious. *'''Bring Victory to the Chapter''': Score a total of 200 Victory Points in battles that you fielded Black Templar units. Reward: Blade of the Lost Crusader. *'''Reclaim His Domain''': In 4 Battles, have your Black Templar units capture at least two objective markers. Reward: ObSec units gain 1 XP. *'''Prosecute the Eternal Crusade''': Gain XP for 1 unit using the unique Black Templar Agendas in at least 4 Battles. Reward: Use Relic Bearers Requisition for free once. *'''Bring Down the Enemy's Outposts''': Win 6 Combat Patrol or Incursion Battles. Reward: Handle of the Sceptre. *'''Shatter the Holdings of the Enemy''': Win 4 Strike Force or Onslaught Battles. Reward: Shackles of the Penitent's Roar. </tab> <tab name="Foe"> *'''Lay Low the Foe's Mightiest Heroes''': Kill a Character from 4 different factions, or kill 8 Characters from the same faction. Reward: Seal of the Pious. *'''Slay the Enemy's Leaders''': Kill 4 enemy Warlords. Reward: Grip of the Lost Crusader. *'''Destroy the Machineries of Subjugation''': Destroy 12 enemy Vehicles. Reward: Receiver of the Penitent's Roar. *'''Decimate the Foe's Mainstay Forces''': Destroy 12 enemy Troops units. Reward: Each BT Troops units in your Order of Battle gains 2XP. *'''Cut Off the Enemy's Support Forces''': Destroy 8 enemy Heavy Support units. Reward: Stasis Casket of the Sceptre. *'''Strike Down the Greatest of Beasts''': Kill at least 8 enemy Monster units. Reward: BT Elites units in your Order of Battle gain 2XP. </tab> <tab name="Condition"> *'''Without Taking a Backwards Step''': Finish 4 Battles in which no BT units fled (i.e. lost to morale or combat attrition tests). Reward: Select up to 3 BT Core units (excluding Characters, Monsters and Vehicles), they gain the Battle-Tested Battle Trait from the CRB (gain ObSec, can shoot whilst performing Actions and auto-pass Combat Attrition if in range of an objective. Very powerful for Crusader Squads or Bladeguard etc. *'''Without Hesitation''': At the end of 3 Battles, have all BT units in the enemy's deployment zone. Reward: Every BT unit on your Order of Battle gains 2XP. *'''Without Allowing Our Holy Relics to Fall''': In 4 Battles, have a least one unit with a Relic or Relic Bearer survive. Reward: Bones of the Pious. *'''Without Allowing Our Heroes to Fall''': Have your BT Warlord survive in 5 Battles. Reward: Cross Guard of the Lost Crusader. *'''Without Suffering Overwhelming Casualties''': Play 4 Battles where you lost less than 50% of your army's Power Level. Reward: Select one eligible Character unit and give it an Artificer Relic. *'''Without Allowing the Machinations of the Enemy''': In 5 Battles, have no objective markers in your deployment zone be controlled by the enemy. Reward: Barrel of the Penitent's Roar. </tab> <tab name="Situation"> *'''Across this Forsaken Sector''': Play 10 Crusade missions with BT units. Reward: Increase Crusade Supply Limit by 10. *'''Across the Imperium''': Win at least 5 Crusade Battles against 5 different Factions. Reward: Remove one Battle Scar from up to 3 BT units. *'''Whilst Displaying our Colours Proudly''': Select the Uphold the Honour of the Emperor Vow in at least 5 battles. Reward: Head of the Sceptre. *'''Regardless of What Assails Us''': Play in at least 4 different Theatres of War (i.e. 9e Expansions, Charadon, Octarius etc). Reward: BT Fast Attack units gain 2XP. *'''Whilst Holding the Line Against the Encroaching Foe''': Play 4 Battles as the Defender. Reward: BT Heavy Support units gain 2XP. *'''At the Very Heart of the Enemy's Domains''': Play 4 battles as the Attacker. Reward: Grip of the Penitent's Roar. </tab> </tabs> =====Reclaimed Relics===== Each Reclaimed Relic requires you to have obtained the four parts of each relic through Oaths. Note you don't need to acquire the four parts in a single Oath...but that'd mean like several crusades to complete a single one. ''In the name of the Immortal Emperor, I hereby vow to...'' *'''Hands of the Pious''' - ''...Bring Glory to His Name and Lay Low the Foe's Mightiest Heroes, Without Allowing Our Holy Relics to Fall'' (Win at least 4 Battles + Kill a character of 4 different factions/[[Khorne|Kill 8 characters]] of the same faction + In 4 battles have at least 1 Relic/Relic Bearer unit survive): A Chaplain model knows ALL the Litanies of the Devout. Can also be given to a Non-Chaplain model instead, who then knows 1 Litany of the Devout and can cast it as if he was a Priest. ''Fucking sick''. *'''Sceptre of Fallen Empires''' - ''...Bring Down the Enemy's Outposts and Cut Off the Enemy's Support Forces, Whilst Displaying our Colours Proudly'' (Win 6 Combat Patrol/Incursion Battles + [[Khorne|Destroy 8 enemy]] Heavy Support units + Select the "Uphold the Honour of the Emperor" Vow in at least 5 battles): Once per Battle, in your Command phase, reveal magic sceptre and enemy units within 6" suffer -1 to hit until your next turn. *'''Sword of the Lost Crusader''' - ''...Bring Victory to the Chapter and Slay the Enemy's Leaders, Without Allowing Our Heroes to Fall'' (Score a total of 200 Victory Points + Kill 4 enemy Warlords + Have your BT Warlord survive in 5 Battles): S+2 AP-3 D2 sword that makes enemies suffer -1 to hit when targeting the bearer in melee. *'''The Penitent's Roar''' - ''...Shatter the Holdings of the Enemy and Destroy the Machineries of Subjugation, Without Allowing the Machinations of the Enemy At the Very Heart of the Enemy's Domains'' (Win 4 Strike Force/Onslaught battles + Destroy 12 enemy Vehicles + In 5 Battles, have no objective markers in your deployment zone be controlled by the enemy + Play 4 battles as the Attacker): Pistol 2 S5 AP-3 D2 pistol that ignores LoS! and dishes MWs on a wound roll of a 6. '''Awesome Unofficial Homebrew Ideas''' In this scribe's opinion, the new BT Crusade mechanics are awesome, but do remember it is ''your'' game, so long as your opponent agrees. If you want to create custom Oaths, i.e. for Helbrecht to finally catch up and kill Ghazkull, fucking DO IT, and create a custom reward too for finally slaying that SOB. Same for the reclaimed relics, which apart from Hands of the Pious are arguably a bit meh considering you need to win like 10 battles to achieve it, so go ahead and create your own fancy versions.
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