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===SoB Example Teams=== <div class="toccolours mw-collapsible mw-collapsed"> '''Standard Kill Teams''' <div class="mw-collapsible-content"> Example teams for regular points values - 100pt&125pt in Core/Elites and Arena here. 8 Models, 99 Points *['''Leader'''] Sister Superior (Boltgun & Chainsword, or spend the last point on a Powersword vs. Power Armor) - 10 Points *['''Heavy'''] Battle Sister Gunner (Heavy Bolter) - 13 Points *Battle Sister Gunner (Flamer or Melta) - 13 Points *Battle Sister (Simulacrum) - 14 Points *Battle Sister (Boltgun) - 9 Points *['''Combat'''] Sister Repentia - 13 Points *['''Zealot''']Arco-flagellant Endurant - 14 Points *Arco-flagellant - 13 Points Melee Spam 100p 8 Models, 100 Points *['''Leader'''] Sister Superior (Combi-Melta/Flamer) - 13 Points *['''Veteran/Comms'''] Battle Sister (Simulacrum Imperialis) - 14 Points *['''Combat'''] Sister Repentia - 13 Points *['''Zealot''']Arco-flagellant - 13 Points *Battle Sister - 9 Points *Battle Sister (Storm Bolter) - 12 Points *Arco-Flagellant x2 - 26 Points The idea is simple: Get as close to the enemy, and shoot/charge. You have everyone move in unison, like a procession, around the Simulacrum. That will give everyone a decent 5++, allowing you to move relatively safe. The vanilla Battle Sister can stay back and take objectives, the rest will move forward. The Superior with melta will be needd for those cases that need extra AP, and combined with the Comms, it will actually wound most of the time. Then, the Repentia and the Flagellants will move in and charge everyone. </div> </div> <div class="toccolours mw-collapsible mw-collapsed"> '''Commanders Kill Teams''' <div class="mw-collapsible-content"> ''For When Commanders Cost Points'' ''For When Commanders Cost Nothing'' </div> </div>
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