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Boot Hill
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{{stub}} {{Game Infobox |name = Boot Hill |picture = [[File:Boot hill logo.png|250px]] |type = [[RPG]] |publisher = [[TSR]] |authors = [[Gary Gygax]] |year = 1975 }} [[TSR]]'s [[Western]] RPG. Probably mainly remembered for having a character conversion discussion in the [[Advanced Dungeons & Dragons]] [[Dungeon Master's Guide]] centered around grabbing modern weapons and explosives and taking them to other settings, as [[Murlynd| at least one guy canonically did]]. Since it focused on somewhat realistic gunplay, it was one of those systems that you'd best not get too attached to your characters, as you might go through three in a particularly bad session. Even if you got lucky enough to survive for a while, there weren't a lot of progression mechanics, meaning you never got harder to kill.
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